File name is up the top. :)
SSHR is the texture link.
TXTR is an internal texture.. Not listed. :)
SKEL is where the bones are. :)
MSGR/MSLC is where the objects are. :)
MSGR/MSLC-data is where the object data is. :)
File name up the top again.
MARK is where the markers/helpers are noted.
ANIM is the location of animation files.
ANIM-data is where the information about the animation is. :)
* MSGR-data Contains a list of the objects(MSGR/MSLC) in the MSGR(ref).
With editing these in file format editor, check links with other parts of the file as you could end up with Pink Bawkses too. :)