This part of Mugen is very hard to understand and hard to explain too.
But once you understand, it becomes really easy.
Download my select.def template.
Read Mugens explanation on this:
(You can find this at the bottom of the select.def)
Someone wrote: ;Here you set the maximum number of matches to fight before game ends
;in Arcade Mode. The first number is the number of matches against
;characters with order=1, followed by order=2 and order=3 respectively.
;For example, for 4,3,1 you will fight up to 4 randomly-picked
;characters who have order=1, followed by 3 with order=2 and 1 with
;order=3.arcade.maxmatches = 3,2,2,2,1
;Maximum number of matches to fight before game ends in Team Mode.
;Like arcade.maxmatches, but applies to Team Battle.team.maxmatches = 3,2,2,2,1 ---
Ok, so what this means is that the first number of the line represents order 1.
So if you type the number 3 as the first digit, it means that you will be fighting against 3 opponents of order 1.
If you type the number 2 as the second digit on the line, it means you will fight against 2 opponents of order 2... so on so forth.
So on the following line, under the [options] you can edit the number of orders, and the amount of fights per order:
arcade.maxmatches = 3,2,2,2,1
So what you see above is 3 matches of order 1, 2 matches of order 2, 2 matches of order 3, 2 matches of order 4, and 1 match of order 5.
you can do the same for team matches;
team.maxmatches = 3,2,2,2,1
Now, how to assign order to a specific character.
follow the example bellow.
;Insert your characters below.
kfm, stages/Mountainside_Temple.def, order=1
Character name, stages/stage name.def, order= order of appearance for that character.
This means that KFM will appear in order 1.
In other words it will be on the first line of characters you will face in battle.
You can do this for all your characters and have the bosses to appear last, accordingly to how many orders you have set in the options.
Limit or orders is 10, but you can add as many characters on each order as you want.