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This tutorial tell you about basic principles of Macrofate.

Posted by on - Basic Design/Concepts

Hello everyone!
Let's start! You click on the menu item "New".

Lesson_1

Next you see Evolution screen. Here you can to develope science by investing any materials. Macrofate has two important groups of resources:

  1. Humans
  2. Materials

But humans are more important than resources, because their life is our aim. All of material devided by 10 levels. Than it is bigger, the rarely. In start, on the Evolution screen you have 5000 units of materials. I did it as follow:

Lesson_2

When we finished develop science, we need to create space ship. Click on the top menu item "Spaceship", and then "Bits". Spaceship is composite, and the smallest element is a Bit. Choose place, where you are able to build Bit, and then click left mouse button. You may to create Rectangle or Triangle. For each bit, you need to choose material.

Lesson_3

You may to do what you want! Unleash your imagination! Enjoy!

Next we need create gears. All of spaceships have any gears. What is "Gears"? It's sort of Mechanism. Next we need create gears. All of spaceships have any gears. What is "Gears"? It's sort of Mechanism. They doing any actions. Let's add generator and one engine.Next we need create gears. All of spaceships have any gears. What is "Gears"? It's sort of Mechanism. They doing any actions. Let's add several Gears.
I did it as following:

Lesson_4

Spaceship has parameters. They are displays in left bottom corner.

  1. Storage - How many materials you are able to pick up.
  2. Energy - Provides current supply for other Bits.
  3. Power - Engine power. It's affect to how fast you can move.
  4. Cabins - People live here. How many people are able to live on the spaceship.

Next we may doing what you want. We may click on top menu item "Location" and there we can to travel or interact with space objects.

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