Post tutorial Report RSS How To Make Levels For SWAT 3: 04 & 05- The Map Tool & Map View bar

This tutorial has an explanation as to what all of the buttons on the menu bar do

Posted by on - Basic Mapping/Technical

Tutorial originally posted by Crafty Reaper on Tactical Ape. Mirrored here for archival purposes

WC MapToolbar

From Top to Bottom

Selection Tool - Used for selecting objects (brushes / entities) in all view-ports
Magnify Tool - Used to magnify objects. A mouse scroll-wheel replace this as functional.
Camera Tool - Used to rotate camera in 3D View-port (camera)
Entity Tool - Used to create Entities.
Block Tool - Used to create geometric shapes, also known as brushes.
Texture Application Tool - Used to apply textures to brushes.
Apply Current Texture Tool - Used to apply the currently selected texture to brushes.
Decal Tool - Used to apply decals to surfaces.
Clipping Tool - Used to reshape brushes.
Vertex Tool - Used to manipulate vertex on brushes to redefine the shape.
Path Tool - Used to create paths for AI.
Clipping Tool -
Vertex Tool -
Path Tool -

WC MapViewbar

From Left to Right

Toggle Grid - Toggles the grid on / off.
Toggle 3D Grid - Toggles the camera view grid on / off.
Increase Grid - Increases the grid lines.
Decrease Grid - Decreases the grid lines.
Load Window State - Loads a preserved window state.
Save Window State - Save the current layout of your windows.

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