https://www.moddb.com/tutorials Tutorials RSS feed - Mod DB Subscribe to the Mod DB tutorial feed, and get the latest updates as they are posted. en-us Thu, 21 Jun 2018 09:56:38 +0000 Copyright 2018, DBolical Pty Ltd Articles 180 Tutorials RSS feed - Mod DB https://static.moddb.com/cutoff/images/logos/rss.png https://www.moddb.com/tutorials 120 90 Workshop - Animated Pictures https://www.moddb.com/games/vrpg-toolkit/tutorials/workshop-animated-pictures Sun, 17 Jun 2018 14:26:00 +0000 articles254336
Workshop/Tutorial - Handling Animated Pictures with Y-Frame and Event Management.]]>
Workshop - Animated Pictures Workshop/Tutorial - Handling Animated Pictures with Y-Frame and Event Management.
Animation tutorial https://www.moddb.com/mods/movie-duels/tutorials/animation-tutorial Wed, 23 May 2018 16:18:00 +0000 articles253253
This is a tutorial about new interesting and useful animations, which you can use in the Movie Duels!]]>
Animation tutorial This is a tutorial about new interesting and useful animations, which you can use in the Movie Duels!
How to Make new Weapons with MW4 Mod Tools https://www.moddb.com/games/mechwarrior-4-mercenaries/tutorials/how-to-make-new-weapons-with-mw4-mod-tools Sun, 20 May 2018 11:31:00 +0000 articles253126
DISCLAIMER! This tutorial might be incomplete and may not work as intended. MAKE BACKUPS! This guide will help you create your own weapons for MW4. This information can also can be used to modify existing weapons.]]>
How to Make new Weapons with MW4 Mod Tools DISCLAIMER! This tutorial might be incomplete and may not work as intended. MAKE BACKUPS! This guide will help you create your own weapons for MW4. This information can also can be used to modify existing weapons.
Texture Basics and Entering Them Into Unity https://www.moddb.com/games/timeforce-operation-robo-hitler/tutorials/texture-basics-and-entering-them-into-unity Sat, 19 May 2018 00:54:00 +0000 articles253081
We'll teach you the difference between a normal and an alpha and tell you how to import textures into Unity!]]>
Texture Basics and Entering Them Into Unity We'll teach you the difference between a normal and an alpha and tell you how to import textures into Unity!
Doing Out of Line Press-Kit https://www.moddb.com/games/out-of-line/tutorials/doing-an-press-kit Mon, 07 May 2018 13:39:00 +0000 articles252608
A tutorial for a indie press kit within a small budget. Our solution for digital and physical formats. ]]>
Doing Out of Line Press-Kit A tutorial for a indie press kit within a small budget. Our solution for digital and physical formats.
Out of Line - Brushes art power! https://www.moddb.com/games/out-of-line/tutorials/out-of-line-brushes-art-power Tue, 10 Apr 2018 19:12:00 +0000 articles251462
A few techniques used in Out of Line abstract art style.]]>
Out of Line - Brushes art power! A few techniques used in Out of Line abstract art style.
Day/Night cycle https://www.moddb.com/games/atmocity/tutorials/daynight-cycle Sun, 01 Apr 2018 14:01:00 +0000 articles251070
An in-depth description of the day/night cycle in Atmocity.]]>
Day/Night cycle An in-depth description of the day/night cycle in Atmocity.
Unity Tutorial / Explanation: Using masks and colors to improve the detection of object surfaces https://www.moddb.com/games/battle-brave-ww2-simulation-game-unity-concept/tutorials/na250686 Fri, 23 Mar 2018 17:31:00 +0000 articles250686
There are several tutorials in Unity for how to recognize the surface of an object using a trigger collider or using raycasts, some techniques will even get the index of terrain texture for footsteps, but when you want to get the reference of 1 type of texture between several in 1 material (or more) assigned to an object? In this article I will show you how to use the properties and color classes and masks of materials of unity applied to the mesh for example making a footstep in a plane.]]>
Unity Tutorial / Explanation: Using masks and colors to improve the detection of object surfaces There are several tutorials in Unity for how to recognize the surface of an object using a trigger collider or using raycasts, some techniques will even get the index of terrain texture for footsteps, but when you want to get the reference of 1 type of texture between several in 1 material (or more) assigned to an object? In this article I will show you how to use the properties and color classes and masks of materials of unity applied to the mesh for example making a footstep in a plane.
How I Created the Unlock Display System for Subsideria https://www.moddb.com/games/subsideria/tutorials/how-i-created-the-unlock-display-system-for-subsideria Thu, 22 Mar 2018 20:24:00 +0000 articles250633
In this tutorial I will be outlining and explaining how I created the unlock management system that is used for all of the power ups, abilities and game moves in the game Subsideria.]]>
How I Created the Unlock Display System for Subsideria In this tutorial I will be outlining and explaining how I created the unlock management system that is used for all of the power ups, abilities and game moves in the game Subsideria.
Vehicles (Statistical Objects) Skinning https://www.moddb.com/games/men-of-war-assault-squad-2/tutorials/vehicles-statistical-objects-skinning Tue, 20 Mar 2018 07:21:00 +0000 articles250509
Its an easy way to create CLOTH / PHYSIC effects not just over Vehicles but over armors and weapons as well.]]>
Vehicles (Statistical Objects) Skinning Its an easy way to create CLOTH / PHYSIC effects not just over Vehicles but over armors and weapons as well.