Post tutorial Report RSS Creating a Weapon for Source - Part 3

The final Part of the Creating a weapon for Source Series.

Posted by on - Intermediate Animation

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This is the third installment of the "Creating a Weapon For Source" series.

This set of tutorials will take you through basic animation controlers for use with animation. It then moves on to decompiling origanal Counter-Strike: Source content and how to use it as a reference for your own weapon and animations.

The tutorial also covers the creation of a basic arm rig to help in the creation of your personal content.

The final tutorial shows the compiling process to get the Glock working in Counter-Strike: Source as a first person ONLY weapon model with included animations.

Good Luck and I hope you have enjoyed the Tutorials.

Download Part 3 Here

-Stormy

PS

Download Part 1 Here

Download Part 2 Here

Post comment Comments
snah
snah - - 68 comments

NOICE one, ive been waiting for this last part for ages :D rly useful these have been. Thanks.

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AgeNt_
AgeNt_ - - 244 comments

finally.. but i found a tut on how to animate but not compile!

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Stormy101 Author
Stormy101 - - 12 comments

It would be good to see some peoples effots over at www.game-artist.net

Game-artist.net

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Stormy101 Author
Stormy101 - - 12 comments

How are people getting on with this? I wasnt sure how it turned out in the end so any feedback would be super.

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naveh3
naveh3 - - 16 comments

what program u used to record those movies? please send me a pm, thanks.

and btw very nice tutorial although im using Maya, i downloaded your tutorial to absorb some weapon modeling techniques.

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Wilhelm_III
Wilhelm_III - - 415 comments

I wish someone would make a series of player modeling tutorials as good as these. Your tutorials have really helped me out!

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Iroshirou
Iroshirou - - 1 comments

This tutorial is awesome. I didn't finished watching all the videos (because I didn't have CS, just bought and started downloading it), but since the start you explained everything with details and with a very clear english and covered all the process of the creation. I wish more people did tutorials like yours.

I have one question: How can I make glass like they did on the sniper scope that reflect the environment?

Sorry for my bad english.

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speedgnom
speedgnom - - 165 comments

When I compile my weapons does not show in model viewerq but i must be doing something wrong. The tutorial is great btw :)

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