Enemy Unknown Extended 1.30 - Many bugfixes - Restored old sounds 1.0 - Added new PSX music - Easy execute on Windows 7 (with windowed or fullscreen mode...
Author: Seb76 and Tycho and ufopaedia.org Version: 1.30 (latest version 1.34beta4 is not perfect) Info: 1. UFOextender 2. Enemy Unknown Installing: 1...
A developer of turn based tactics mods including Enemy Unknown Extended 1.30.
We are thrilled to announce that we are about to release a new version of our game ready to be playtested!
When working on a Sci-Fi universe, how to properly root the fiction part into actual science? Read more about what Aliza, Lead Programmer of USC: Counterforce...
Modyfikacja do gry OpenXcom rozpoczynająca grę od roku 1995. Modyfikacja dodaje nowe mapy, pojazdy UFO, broń, jedną nową obcą rasę Goblin oraz...
Finally, after a year and a half of development, Void Marauders is available for purchase on Steam as an Early Access release.
Finally! after several delays the game is at last coming to Early Access on March 29.
An attempt to put UFO EU aka XCOM inside Doom. Mod is supposed to look like it was made in times of Doom\Quake\Build engine (so I try to use DECORATE...
170 new named music tracks for X-Piratez, The X-Com Files and similar mods. Hand picked epic score from the best composers. Jukebox shows unique names...
This temporary entry is to test, if this mod shows up beside X-Piratez.
<p>Hello!</p> <p>I'm looking for a modeler and animator for a small indie hobby project. I'm coding an X-Com UFO Defense themed asymmetric shooter with...
The campaign stages are in the process of being redesigned to include all the new features of the engine. With allot of player struggling to defeat the...
After getting valuable feedback from our early access launch, we have made allot of changes and upgrades to the engine. These new features add tremendous...
OpenXcom is an open-source clone of the original X-COM, licensed under the GPL and written in C++ / SDL. It was originally founded by SupSuper in February...
The development team behind OpenXcom, an open-source clone of the original X-COM.
This will allow you to add a Human enemy faction in the original UFO Enemy Unknown. Requires OpenXcom to work.
We added several new systems with this update. A new tiered cover system, scaling system and we upgraded the Action Point system.
New devlog entry for Shardpunk. I'm showcasing some new game features, so jump in for some gifs.
We scrapped the old animation system and developed a new system that in future updates offer allot of custom animations. We are planning releasing all...
New devlog entry for Shardpunk. Despite all the negative things going on, I am moving forward with the development.
The second tech demo of Shardpunk has arrived. Go play it now.
New devlog entry for Shardpunk. The second tech demo is almost there!
New devlog entry for Shardpunk, focusing on the latest changes for the upcoming 2nd tech demo.
} launch.game ($_CONGLOMERATE451 [‘dungeon_crawl’] + [ 'cyberpunk']) = v1_live_on_steam
Some new features for update 0.22 : - Revamped World Editor UI - Added quick-play and game sets UI - Added environments - Added environments to some unit...
New devlog entry for Shardpunk. I am rambling about my reasons for pivoting the part of the original game design.
}early_access_exit.game ($_CONGLOMERATE451 [‘dungeon_crawler’] + ['roguelike']) = helloworld
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