Tag "writing"  (0 - 30 of 35)
Writing And Holidays

Writing And Holidays

News

In which a holiday is announced; a map is made; a new note is added; an informative page is written; a translation puzzle is implemented; new translation...

Tables and What's Upon Them

Tables and What's Upon Them

News

In which tables and their contents are detailed; a doorframe is made to fit its surroundings; interactions--some yet stubs--are added; a surrounding view...

Cursebreaker Dev Blog 1 – Story, quests and dialogue

Cursebreaker Dev Blog 1 – Story, quests and dialogue

News

Welcome to a small dev diary post about the quest and dialogue design in The Black Grimoire: Cursebreaker

Writer/Scripter

Writer/Scripter

Job

<h2><span style="font-weight: 400;">Background:</span></h2> <p><span style="font-weight: 400;">Project W is an in-development story engine, (with optional...

Incorporating Texts

Incorporating Texts

News

In which puzzle-books are completed; post-puzzle responses are added; a collectible is moved, again; a lore-entry is integrated, and partially given art...

Books-entries and Lore

Books-entries and Lore

News

In which a clue-page is removed; in place of the clue-page, books are made convenient; some collectibles are moved, one behind an interaction; a collectible's...

Five Ways to Get Storytelling Inspiration

Five Ways to Get Storytelling Inspiration

Tutorial

Thinking you have to have the writing of your game all figured out the minute you start working on it is a mistake. Thinking ideas should just "come to...

An Exit Becomes a Teleporter

An Exit Becomes a Teleporter

News

In which the effect of level five's blob-light is worked upon; a new lore-entry is written; a musical instrument receives label and description; additional...

Writers Needed

Writers Needed

Job

<p>Hello,</p> <p>My name is Cell, Project Director of The Esroniet modding team for Skyrim who are now in need of Writers to bring the spicy far east...

We are now hiring!

We are now hiring!

News

Esroniet has been working in the dark for a long while but we are now openly looking for new people to bring forth the far eastern isle. In terms of the...

Esroniet: The Spice of the East

Esroniet: The Spice of the East

Mod

Esroniet: The Spice of the East is an up and coming new lands project for the Elder Scrolls V: Skyrim. Esroniet, very far east of Tamriel is the second...

Writers

Writers

Job

<p>Hello everyone!</p> <p>I'm Nats482, leader of a mod project, that aims to recreate Yneslea in Creation Engine, using Uutak Mythos lore.</p> <p>We are...

Just Once...

Just Once...

Game

"We all try to run from our past, either due to regrets or mistakes. But can you is the question, and if so...what happens once it catches up again?...

Literature

Literature

Tutorial

Some tips for research writing. Every research start with a topic.

Equia: Artifacts of Zazkor

Equia: Artifacts of Zazkor

Game

Welcome to world of Equia, a place filled with wonderful sights, a place of fantasy and magic. Old stories, and adventures to take. Equia is a world of...

M.C Games

M.C Games

Company

Hey there, I create choice/if games via CS!

DEVBLOG: Storytelling Within Harmonic Odyssey

DEVBLOG: Storytelling Within Harmonic Odyssey

News

Getting things in order to tell a good story can be tough, no matter how easy your other conceptualizing has been.

Images of Lore

Images of Lore

News

In which the language-text is (I think) finished; lore-art is added; a new lore-entry is written; level two sees some minor additions; my build-script...

The Hiding of Text

The Hiding of Text

News

In which the game's text is hidden; some lore is added; the target-points of conversation-tails are made more reliable; the demo may be a few weeks away...

LYA - Development - 7 Elements Of LYA

LYA - Development - 7 Elements Of LYA

News

Second Post Of Lya's GameDev Blog. This one goes more into detail of the plot, musical and gameplay elements.

How to build worlds and tell stories in VR - Part 2

How to build worlds and tell stories in VR - Part 2

Tutorial

In the first part of 'how to build worlds and tell stories in VR' we emphasized on the aspects of worldbuilding and how to flesh-out your game's cultures...

How to build worlds and tell stories in VR - Part 1

How to build worlds and tell stories in VR - Part 1

Tutorial

This June I held a presentation at the Forward Festival in Zurich about worldbuilding and Storytelling in VR. I used the dwarven Stonebeard family from...

Writer - Horror / Survival Horror

Writer - Horror / Survival Horror

Job

Looking for a writer or idea person to assist in the creation of the story for my horror game. This may include ideas for characters, settings, scenarios...

Writing Position, No Prior Experience Required

Writing Position, No Prior Experience Required

Job

(NO APPLICATIONS ACCEPTED AS OF 7/10/2018) Writer wanted for Szlachta: A Visual Novel. You don’t need to have much or any prior experience to apply...

May 2018 Update - New Characters, Bios & Dialogue!

May 2018 Update - New Characters, Bios & Dialogue!

News

Welcome to our latest Rite of Life game development update. This time, we'll be diving into some of the characters that will populate your home as it...

Writing - It's a Thing That We Do

Writing - It's a Thing That We Do

News

A brief look at the development process of creating finalised text for the game.

Make up your own #FakeNews, get it featured in a game

Make up your own #FakeNews, get it featured in a game

News

Those who love creating for games have a chance to get their voice heard! Submit your own #FakeNews articles for HEADLINER, short media-bias adventure...

Vampires! The Dark Alleyway

Vampires! The Dark Alleyway

Game

RavenBlack City exists in a realm side by side with our own, adjacent but not quite separate. Diverse in citizenship, it is made up of primarily vampires...

RavenBlack Media

RavenBlack Media

Company

A developer of role playing games including Vampires! The Dark Alleyway.

BEHIND THE SCENES: Script and characters

BEHIND THE SCENES: Script and characters

News

Let’s take a peek behind the scenes of the game’s creative process and its challenges together: I intend to deploy my explanations gradually, through...

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