An experimental look at placement and control of environmental audio for wind, seas and beaches.
Just before the end of an exciting year, we are finally able to share gameplay and more importantly online play with you. Including a video, in this Blog...
Dunk Fire - get into the world of two elements! Beat the fire from a wooden log with water. The lights on the log are constantly moving and the number...
Element is a realtime strategy space game for people who don't have time to play realtime strategy space games. Home no longer provides a means to survive...
I've spent a lot of time working on the scene that the Forgotten Fields demo ends on - Ethan's house and the surrounding neighborhood area. A lot of that...
Inspired by the Pretty DP Water Pack, this mod also adds pretty water to Quake using the DarkPlaces engine but more ripply-er (also adds new teleport...
For the water, I'm using the free, open source version of the Crest Ocean System, and the quality of this is excellent. I especially love the subsurface...
Ripply Water Mod For Wrath Retail This mod adds fancy water to Wrath. Make sure to read the readme for installation.
Evidently, someone at Pandemic decided to add bright turquoise water to the PC version of Kashyyyk, replacing the natural grayish-blue water found in...
The ultimate map pack expansion with over 50+ custom made maps! This includes edits of vanilla maps, and many of my personal custom made maps I made for...
A combination of all your favorite mods, balanced together for fun and dynamic game play!
The ultimate mod pack, designed for PVP and solo play. Like DLC to vanilla, but faster paced and with much more content! Content is updated regularly...
This mod changes the atmosphere of the game completely, replacing the snowy desert, to soft sand beaches, with an ocean of ineractable working water !
Perimetr is a multiplayer fps, It's based a lot on team based multiplayer games like Splatoon, Enemy Territory, and Battlefield. I'm planning to add objectives...
Another Quake 2 Maps converted to Quake 3 by Benjamin Pulido Called Age of Panic.
Hugely improved inventory mechanics/visuals, working spirit jelly functionality, and improved interactions!
- New enemy NPCs being prototyped - performance improvements (replaced ticks with timelines) - crosshair type improvements.
This article will give a brief overview of our recent work implementing interior lighting in Unity HDRP.
Here's a quick look at the progression of our first-person interactions.
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