Lowered war exhaust gain to less ruinous scale :<. Anyway changeover files in mod/victoriaIII/common
1.7 Patch brings in dangerous AI that can both into navy, army, scaling ~ and all of this with a cigar~
Changes to colonisation patterns to avoid enclaves and make colonisation more historical. Changes to state/province shapes in poland/france. China anti-westernisation...
All the changes (or most of 'em) are written down in the "upcoming 1.6 article" THIS IS BIG PATCH PLEASE DO NOT JUST OVERWRITE YOUR FILES BUT SWITCH THEM...
Geographical changes (Adding mountains to China,India,Korea,Taiwan and swamp in fashoda-Africa) State-province changes for prettier borders and to enable...
Making AI invest into education of its citizens so that it scales into late game.
First realease of the Fork. Contains changes to the economy and province movement cost (most notably mountains take much more time to pass through).
Soo i was doing some script cleaning and removed too many brackets from 1.4.5 making hostile takeover not work... anyway put this into mod/victoriaIII/decisions...
To anyone who downloaded 1.4.1 about 20 hrs from it coming online please swap out this file in mod/victoria III/events or you'll get civil war as UFC...
New Patch not trully playtested due to how many things i've changed after playtesting so if y guys find something not stickin pls inform meeee~ Do not...
Since Victoria 3 came out I’ve lost all hope of ever playing a decent sequel to the Victoria II flawed masterpiece. Then It came onto me that Victoria...
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