In which the tutorial is reworked; the background to combat is touched-up aesthetically; the new enemy sees work; and a bug in the effect of stamina is...
In which aesthetic work continues; the game's to-do list is attended to; some tutorialisation is addressed; the jigsaw minigame gets an internal reworking...
In which the Redux Demo has a significant update; more polish is applied to combat audio; the combat tutorial becomes more reliable (and a bug is fixed...
In which tutorialisation is improved; the introduction to translation is reworked; the translation UI is polished; combat effects are touched-up or reworked...
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