Rise of Mordor is a non-commercial, fan-made mod for Total War: Attila. Mod visuals are based on WETA designs for Lord of the Rings and The Hobbit films...
I'm proud to present the Ancient Empires overhaul for Attila with a Grand Campaign that begins in 202 BC just prior to the climax of the Second Punic...
This is a submod for seven kingdoms that adds many new and old houses into the game
New RoM: Submod update. including new balancing, units and factions!
11 fractions: 6 slavic, 4 eastern and 1 germanic factions -Slavic Tribes: Venedians, Sclavenians, Varinians, Anteans, Rugians, Lugians -Eastern Kingdoms...
ADDITIONAL UNITS MOD - ATTILA (AUM-ATT) 2.7 adds 40 custom units to Attila. The list of the units is listed at the comments section below. It unlocks...
Medieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212...
This mod adds a lot of units and empires to Total War: ATTILA. It includes the Arabic Kingdom, Roman Rebels, Macedonian, British and Egyptian empires...
I decided to create this mod just for fun! It adds a bunch of different greek units and roman units to the game.
Seven Kingdoms is a total conversion mod for Attila: Total War based on and inspired by A Song of Ice and Fire / Game of Thrones.
We Welcome you to A Game of Fire and Ice. We are a small group of people who have started to work on a A Game of Thrones themed overhaul for Attila Total...
The Mod Team for Constantine: Rise of Christianity brings you Fall of the Eagles, a mod for the base Attila time frame. The main goals of the mod are...
Dedicated to Improved Campaign AI behaviour, Better Aggresive CAI was the First,the Largest and the Complete Campaign AI Overhaul in Attila Total War...
Land units: Jutes Dani Geats Saxons Franks Goths (both) Alani Vandals Langobards (DLC Needed) Alamanni (DLC Needed) Burgundii (DLC Needed) Picts (DLC...
Mod working with Slavic nations patch to game. Kingdoms of unknown age changes the grand campaign to have 27 factions at the beginning of the campaign...
reskinned: -all land units -marines -officers and standard bearers about 300 new textures and models for armour, shields etc. 15 new units added to complete...
hello everybody I am Shahab Kavoosi known as aztec in the net . You Know last year I created very popular mod (aztec total war rome 2 ) . the initial...
Annoyed of weak, exchangeable and meaningless generals & armies, that feel the same for every playthrough, every faction? This mods changes that by completely...
This is a basically a page for my battle map mods for access without the workshop and also for discussion or ideas about my maps and WIPs and a basic...
Hi all This mod adds over 18 historical units to the Sassanid empire And I have even reskined pretty much all of the Sassanid units and the generals and...
This mod adds Armenia as a fully playable faction The roster: see the screenshots
On this day I bring you a sensational mod starting in 1493 AD and based on medieval Europe featuring new factions units and lots more, work on this mod...
This is my first total war mod.This mod will bring you the abbasid empire(replaced with sassanid)... this is only for custom battles.the campaign is not...
Do you think that there aren't enough civilians on the map? Then this mod is for you! This is a simple mod that increases the amount of civilians on the...
After more than a year after the great success of my Total War: Rome 2 unit mod I decided to celebrate my comeback to modding by releasing a new unit...
You can tag anything on ModDB on ModDB, and all tags can be voted up/down by the community depending on their relevance.
Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.
If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.