A set of Tags that are Sonic Related, this is to help the fan base understand the workings of the Halo Engine and to help them on their way to creating...
This source code follows my tutorial video on path finding. I suggest watching the video before looking at this source code.
Snapshot of the High Albedo: Twisted Skies source code for version 1.0, the initial release. Contains all code and data needed to compile, run, and mod...
Project made by a group of friendly devs, playtesters and me (Klaus Veen), for a casual but spiced up TTT experience to play with a group of friends...
change logs major changes to maps based on @logbro8607 suggestions Hud colour is green (the flashlight and HEV power isn't though) IM ANIMATED (the character...
This is a map to test your weapons in whatever Source game/mod you're playing/developing.
This file contains source code of version 0.2 . You need to have python and pygame installed in order to run it or download spacedish_0.2.zip
2018 was a great year for The Battle Grounds III. Lots of things big and small have changed. And because many players only played the beta when it first...
Since the mod is dead i felt no shame in releasing what i have left... this is the tentacle code and gargantuan code...get the model fra halflife source...
The main game data plus its source code in a .jar file (a Java archive, platform independent).
Base Unity car-racing project assets, plus some new textures, some issues occurring in Unity 3.0 fixed, a new splitcreen mode, plus the minimap script...
Here are edited source codes of Xash3D Engine, build 2664. Now they should be compatible with Microsoft Visual Studio 2010 (and other versions of VS...
The complete source code for R6: Zombies mod (version 1.2). You are free to use this code however you like as long as you credit the author (.Twi).
<p>Hello, we're looking for the programmers for the TF2 spin-off game, called "The Espionage Project.<br /><br />The Espionage Project (TEP) is a free...
Remake of Wolfenstein 3D under the Source Engine, is not a port, but really a remake of maps and design. Respect the original game style but make it look...
<h3><strong>Aperture Escape</strong></h3> <p>We are looking for a:</p> <ul> <li>Puzzle designer</li> </ul> <p>Hey you, are you a puzzle designer with...
I'm trying to continue mod myself. But it takes to long, so i decided to publish recreated model. Maybe someone trying to continue it too.
The entire project as of 1.08 release. Like, really it is. Sorry for leaving it in such a mess.
SRCNerds are a group of People who are Source Game Developers or just Map Makers. We also make a bunch of Mods!
This is a series of extra tools for modding ETQW. A must for making new models or terrain.
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