Removes the super annoying, immersion breaking white glint effect on all interactable objects.
I'm using this as a diary for my inevitable descent into insanity or oblivion.... enjoy :)
This tutorial goes over the use of UnrealEd to create shaders, and to use these shaders to give guns shiny, transparent, or even glow-in-the-dark skins!
You can tag anything on ModDB on ModDB, and all tags can be voted up/down by the community depending on their relevance.
Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.
If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.