A small mod to remove the adaptive difficulty from the game since it was broken anyway.
Reduces the "checking for updates" procedure at startup to a second or two.
This is a submod for the Divide and Conquer mod for Medieval II Total War. Its aim is to create a more balanced and lore-friendly campaign experience...
This gives you access to seven different map modes, Bombard Maps, Holy Maps, Regicide Maps, Sword's Maps, Dave's Maps, Market Maps, Town Center Maps...
It was a year 2018, when I started a development of my mod Renegade’s Traffic Improvement. I wanted to change the game content, because I was bothered...
This editor I've created creates/edits the test1.seq file so you can set the game for your needs. (i.e setting how many levels there will be and what...
This is an official document describing technical details of the GTA1 map format (.cmp) by DMA Design.
Mission Template Description.doc (or mtd.doc) is a guide to scripting missions for Grand Theft Auto by customizing mission.ini. This official DMA Design...
These are the uncompiled script files for the Industrial District. Released officially by DMA design.
This is the source code to the Epic GTA2 Script Decompiler included with Epic's level editor. Created by T.M.
The official GTA2 Mission Scripting documentation and compiler. What else can I say?
Brand new map pack is ready to download! Brand new 10 maps available to play.
Map Pack - consisting of 15+ maps was added here by me today. Check it out.
Some maps for your MTA:SA Racing Server. Instructions below how to install
FPS Limiter for racing servers. Made by Robson - used in every single Pro Racing Server
Fixed script by BATON. Originally made by: Awwu. Displays ghost toptime racer
This nitro system script was originally made by 50p, this one was edited and fixed by AcidbRain
Race League script was originally made by [CsB]Vally and was used in countless Leagues in Pro Racing Tournaments / servers
A modified version of Delay Indicator script - customized by some people in the Racing Community
This is a series of tutorials on how to construct GUIs for Doom 3.
Thirty-Eight Maps for Asian Dynasties. For Supremacy Games. Each has 1 Town Center, 1 Covered Wagons +5 TC Limit, 5 Settler Wagons, 2 Stable Wagons, 5...
Launcher by Gigantus I forgot to replace the old one. If you have trouble launching the game (probably on Steam) try this one. Just extract somewhere...
A custom version of NR Maps with Water Treasures for each American Water Map. Also includes African, European, Middle Eastern, Oceania Maps with New Custom...
Twenty-Nine Maps from Knights and Barbarians Mod made compatible with Asian Dynasties! Each has 1 Town Center, 3 Covered Wagons +5 TC Limit, 1 Bank Wagon...
A series of Cog scripts created for Jedi Knight and originally posted to Saber's domain. Includes a variety of features like weather effects and new weapons...
A series of Cog scripts created for Jedi Knight and originally uploaded to Saber's Domain
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