Fourth part of the devlog. We continue explaining how we designed the basic enemies in Super Hyperactive Ninja. Genkidama Monks! Creepy Ghosts! Cute doges...
Third part of the devlog. How did the enemies of Super Hyperactive Ninja came to be? What do they do? Discover it in this article
How did we start remaking Hyperactive Ninja, an Android game, into Super Hyperactive Ninja (for PC and consoles)? See it in this article
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