The new graphics update has finally been released on Steam and over 7,500 downloads on the Xbox Demo. Click to learn more!
We incorporated dynamic curves into the design to create a sense of movement.
Discover the depths of the ocean in this 2D-Puzzle-Metroidvania! Control the water levels and switch between various robots to solve the ancient puzzles...
In this article, we are going to talk about our menu icons and gameplay icons.
Cloud Realms is an exploration-adventure journey set in the skies of a voxel world. Discover all the wonderful stories of this magical world of blockly...
In this article, we are going to talk about our main logo and game icon
A story of a young woman fighting against a totalitarian government to save her brother. Stealth-Puzzle & Narrative-Driven Game!
Talking bathtubs and steampunk vending machines for Go Home Annie—all kinds of stuff brewing at Misfit Village!
This week we show you the final illustration for the game's character as well as a model sheet.
I'm very happy to announce we just launched our Kickstarter campaign.
In this article, we are going to talk about our logo and game icon.
Disaster! The kingdom has been cursed! Envious of the powerful Monking's splendor, a horrible witch cursed him and imprisoned him in awful stillness...
In this devlog I’ll be sharing how we go about creating cutscenes and character animations for Go Home Annie. Motion capture, jiggly bones and so on.
Ravenous is a psychological horror game in which you play as Louis, a child trapped in a monster's basement. Explore the mysterious abode, solve puzzles...
Ravenous is a psychological horror game in which you play as Louis, a child trapped in a monster's basement. Explore the mysterious abode, solve puzzles...
Super Chains is a unique puzzle experience that will perplex, delight and unwind your mind.
Collisions is a relaxing puzzle game based on timing, logic and anticipation. Explore a world of surreal machines and uncover the story behind the mysterious...
The Public Playtest for this upcoming Free Puzzle game on Steam is now available to try out!
This time I'd like to focus on the technical aspects of Go Home Annie. Annie is being developed in Unity with the HDRP render pipeline. We decided to...
Build your own unique puzzle levels and share them with friends! Endless online database filled with levels, all for Free!
Simple to pick up, hard to master. Make a line of 4 to win but make a of 3 and you lose. Play online against others or challenge your friends and use...
In this article, we are going to talk about our main character Alex.
Hi! I’m Mladen, the creative director at Misfit Village. For our first devlog, I’ll explain how the idea for Go Home Annie came about.
You are a Test Subject named Abigail. You are Woken up in One of Aperture's Moon Base's After the Event's of Portal 2. While you explore the Facility...
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