An hour long Leaden Sky video about progression of Update 5 Part 1.
It's been a long time since I published a video to show you the latest progress. Still an early version played in debug mode, don't worry Progress are...
Stellaris Effect will now become known as Beyond the Relays + Some changes to the dev team
You can watch the premiere of the brand new 8-Bit Adventures 2 trailer LIVE on August 30th at 7:40am Pacific Time, exclusively on IGN's Gamescom Studio...
Gamescom is about to begin, and you can watch the premiere of the brand new 8-Bit Adventures 2 trailer LIVE on August 30th at 7:40am Pacific Time, exclusively...
From the idea, through prototypes, all the way to a playable demo! Let’s see how far we are after 4 months.
Hey everyone, it’s been a while! Sorry for the radio silence. I’m wearing a few too many hats at the moment and have been struggling with time management...
It has been Six months since the last update here and a ton has changed. Revamped many of the screens and added a whole bunch of new features.
Quick dev update regarding the third chapter of the mod where it all stopped as well as a couple of fresh media content!
After a long time in a public alpha, we are delighted to announce our online sci-fi/fantasy RTS game, Hash Rush will begin an open beta in the second...
As a month has passed since our crowdfunding campaign ended, we thought that it would be a perfect time to give you a small progress update on what we've...
8-Bit Adventures 2 is featured in the Steam Game Festival! A brand new Demo has been released, and we’re holding our first ever AMA on our Discord channel...
Progress & Update - New additions, Galaxy map progress, Collectors & more
I've came back to do some modding yet again. Looks like i can't truly abandon this project, well, i've been working on it for a couple of years.. Here's...
Major updates on the sequel, and also an upcoming update for Area 51 Defense.
Demo is out! Release Date will be May 13th. Please read the description for all of the news and release information about Shadow In The Light.
I hope everyone’s been doing okay this past month, and that you and your loved ones have stayed safe and healthy in these difficult times. I’m sorry...
It has not been long since the last update, but things are moving quicker than ever. Time for another small update.
Talking about new updates and sale going on at the moment.
Demo is coming out very soon. Everything is ready for release but is far from the finished product. More will be implemented as time goes on.
Tons of new progress and process to share on the game's battle, story, and more.
Hey everyone, it’s been a while! We all know what’s been going on in the world, so I’ll just say that I sincerely hope everyone out there is safe...
Progress report on creation of mutant models, concept art and teasers of possible implementations.
Dialog is a major aspect in Night Reverie. As you interact with many objects, different conversations will appear on screen so the player can learn more...
Friday update once again to let the players know where the project's going.
Kicking off with new media and a few things to discuss regarding the mod's development.
I have completed the models and scripts of the following objects: - Usable Computers - Enemies with line of sights - Usable and Lockable Doors Additional...
In Night Reverie, lighting is very important in order to create a proper atmosphere for the player. We tested different lighting configurations to achieve...
Hi everyone,You might be wondering where the February Update post is, so I just wanted to let you all know what's going on.
What has February been like for the Raji team? Let's find out with this progress report!
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