Exploring a little bit how production chains work in Patron.
A stealth coat livery for the Berkut based on early production F-35s. Includes blank, Trigger, Mimic, and NPC variants.
A stealth coat livery for the FALKEN based on early production F-35s. Includes blank and Trigger variants.
Welcome to Early Access! A new universe is here and you can now log into APEX and start your brand-new spacefaring adventure!
The expansion of the universe is almost upon us: the formation of the fourth faction, the emergence trace resource deposits, the migration of commodity...
Tired of seeing your workforce disappear once new players arrive? Never fear! Molp to the rescue!
Attention Licensees: Early Access will also come packaged with a reset to the current game universe. A brand new world is on the horizon!
With half the team on vacation, Nick and Martin share new YouTube content and design news for the game!
Ignition is now live! The team talks about tasks leading up to the launch as well as for plans in 2021.
Indie Music Production Studio focused on Instrumental/Digital Music, Soundtracks and Soundscapes for Video Games, Anime, Films, Documentaries and more.
All Soundtrack Composers and Video Game Developers are welcome in this group. Here you can find the right people to connect and start collaborating with...
If you care for this game and want to know what's coming, read this.
This mod facilitates the production of fabric by adding cotton and a loom to the game.
This mod adds cotton crops and a loom (advanced carpentry tech) to facilitate the production of fabric.
The Aegis class Battlesuit is the first of its available type to Axeron faction. Also showing new map we are working on, Central, and also the announcement...
A few words explaining were we are standing today. Our objective is to turn this series into an ongoing one.
Dedicated to story-driven content, Mythology Entertainment is a film production company headed by Bradley Fischer, James Vanderbilt and William Sherak...
This update contains info on what we're working on and that w'ere moving forward at a good pace! We have a LOT of new materials entering the game, a rework...
Planning works wisely is always the key in game development
So one of the things that definitely needs addressing in Malevolent Machines is the controls. Depending on your hand size and finger length they can either...
We're into the second month of 2017 already, and production for NGH is smooth sailing. Organization of files and in-game modes as well as porting early...
Information about what might be in the prototype version of The Beast Moon Series™: Dominus and Dea.
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