🐉 Wraths of Draconids update - Available now We announced it a few months ago - Wrath of Draconids update is now available and includes 11 new monsters...
Descending the Abyss is a 2D Dungeon Crawler - Roguelike in where the players can choose between 3 different types of "heroes" to explore the Abyss.Where...
Ozone Wipeout is a post apocalyptic open world zombie survival game. You have to survive harsh weather conditions, zombies and resource scarcity in a...
Buildings are now generated and streamed in realtime.
30 new NPC characters, LOD models, Unity 2020 engine update, first polish and optimization pass... 3571 The Game is getting close to the final version!
We're an indie studio based in Sydney, Australia, currently building our debut project. A horror survival game in Unreal 5 for PC with VR support, we...
I made a new component wrapper capable of running behaviors vs objects it enables construction of vehicles and robotics in game
Added animations (swim, tread water), polished water shader / player shader, removed limitations in streaming system.
New actor, new triplanar modulo worldspace /splatlas and streaming + geonodes scatter atm.
Infernight sparks a metaphor of life: "Spark through the infernal abyss to ignite the Essence." Life is a burning void, a vacuum which shall one day disappear...
Geo nodes work in upbge game engine, allowing for efficient scene management.
This is a demonstration that is showing and explaining how the WOK island procedural foliage and grass is generated. Millions of trees, bush and grass...
An original and unique 2D strategy /city builder game made with GodotEngine C# and C !
Draft of Darkness comes to Steam Early Access on 30th of July, 2021! You can watch the new trailer and play the updated demo now! In this article, you...
A developer and publisher of 2D shooter games including Bionic Shield: Battle for Space Nebula Omega.
Today is a day. Surprise! We come to you bearing updates to Bunker Björn. And the first appearence of the same on IndieDB! This time the package contains...
Take your trusty laser rifle and strap into the boots of Björn the Bunkercrawler. Shoot your way through hordes of rouge robots. See them fall like dominos...
Founded in 2021, based in the UK. We believe in building next-generation RTS titles with the depth of a 4X, and a healthy dose of world-building. Developer...
Over a year into development, FE now has a fully-featured editor to build interactive planets which can be explored by units dropped from the fleet.
Name: Rhimeheart Genres: action RPG, adventure, exploration, grinding, Monster collecting, procedural story.
Help famous Dr.Pomi, the treasure hunter, to scape the Templar's Labyrinth while collecting amazing treasures.
The work about the beaches is almost finished. There are many of them and I will add teleporters in order to reach them without walking for hours into...
A lot can change in a month, and with 1 year of development time approaching, it was time to shift gear and bring this unique fleet survival/RTS to life.
Starting from the system warp-in point, you're probably going to need to move your fleet from world to world if you're going to get very far in FE...
Pierre Vigier is a solo game developer based in France. He is interested in creating games with procedural generation, complex artificial intelligence...
This month we finally announced our new project, caught up on a ton of bug fixes and optimizations, and built a flexible infrastructure for emergent gameplay...
Turn any drawing into a fractal! Use the most flexible fractal generator to build beautiful fractals easily.
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