Plutonian Sunrise is a short episode for Doom 2 designed for limit removing source ports made by various members of Doomer Boards
Spent about 50 hours on this HUD. Going to throw this up here for anyone who wants to use it, I've gone onto developing my own game rather than modifying...
The file was updated today approximately 6pm. A lot of changes, not going to list them working on Imp / Weapons. Just wanted to get this version out since...
This WAD basically adds an overpowered pistol meant to replace all other weapons. This wad is meant to be played with DOOM 2 Fists start, and the Xipherythris...
Managed to get it uploaded as promised, video link below. This includes DooM II Plutonia TNT content as well where as on the Brutal release I wasn't that...
Fully Converted OST MOD For Final Doom: The Plutonia Experiment Based On The Music From The Duke Nukem Franchise.
Same covers pack as my previous one for TNT. But, more artists were contributed.
Same as my other addon, this is just IDKFA but for Final Doom: The Plutonia Experiment, that's it. The name of this addon is the chainsaw cheatcode, since...
People make journeys to hell. So I made the journey to surface.Game Starts after the Gatekeeper has died(It's Plutonia Sequel).The marine has to go out...
Adds a Dual Pistol to Doom, changes map spawned clips to a 2nd pistol!
Here's a mod that I found on my Doom files once. I remember that I got this from some guy named Landon Datillo back when Google+ still existed. To make...
This Zip contains the Doom white fog colormap. You can use it: Vanilla DOOM: Place it in WAD as colormap BOOM ports: Place it between C_START and C_END...
New version released! The entire Vanilla DooM sprites are scaled up, some are edited and HDified but the entire look is more hi-res than and cohesive...
Russian sequel to Plutonia 2 made on full Doom engine's abilities. (This stuff all's made for Vanilla: Bridges, slidin' drs, smashin' walls, water splashes...
After Bethesda has released the widescreen assets for the new version of the Unity-based widescreen version of Doom freely for usage in mods, I decided...
The wad is shelved This wad contains both Secret of Boggy Region and Curse of Boggy Region (WIP). Use (G)Zdoom to play
1 map for single player and Deathmatch. Features: - you are immediately thrown into the thick of things, you will not be bored - the number of rounds...
THE WAD IS SHELVED Sequel to The Secret Of Boggy Region (contains 5 levels to play, and the latest has no exit)
The ultimate music pack for The Plutonia Experiment (Final Doom)
*Mood4Doom* is a set of 4 digital music replacement packs for the classic *Doom* games *Doom*, *Doom II: Hell on Earth*, *Final Doom: TNT: Evilution...
New features: - Fixed the noclip missile seeker. - Fixed some actor problem. - New sprites for the carabine. - And a lot more in little details, you discover...
Plutonia 3 made for (G)Zdoom and Chocolate Doom Can run as iwad. Now contains 23 maps.
The wad is shelved This is the version runnable on both MS-DOS and Windows. Just unzip BR to your Boom or Zdoom folder. Changelog: 23:58 UTC+3 21 September...
The wad is shelved. I gotta go and try to make some maps. Zdoom only. United Secret and Curse of Boggy Region v1.5 You will probably need PLUTONIA iwad...
Are the enemies of Doom too weak? They aren't a challenge anymore? Well this mod fixes that by making the game too hard!
You can tag anything on ModDB on ModDB, and all tags can be voted up/down by the community depending on their relevance.
Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.
If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.