Fixed some bugs, made changes to the map architecture and passage logic.
The first version of Brutal Voxel Doom. Headshot, disintegrate and gib enemies in those nice chunky voxels! Thanks to Cheello for the base voxel models...
Provides variety to DOOM I/II monsters & enemies. Using official/ semi-official contents
Adds Variety to Doom Monsters & Enemies using official/ semi-official ocntents from a variety of platforms.
Some Menus & mods for DOOM I/II. Includes The menu i use. A Clean/ HD menu. and sigil menu.
My SZ-Doom engine and Mods. Hopefully a useful doom-kit for users of all experience levels. Intended to provide a better experience than gzdoom by default...
SZ-Doom is based on gzdoom 3.2.5. It Adds 4xzoom to automap and that is all. This includes a bunch of my mods that people may find useful, it is designed...
Alternate Quake Music Pack Jukebox randomly plays songs from Greenwood's Alternate Quake Music Pack in Doom. It's an option to record or stream games...
This is an unofficial patch to run Hexen VoD with Walpurgis 0.98A. Load after both HexenVoD & Walpurgis mod.
Prepare for an epic journey into the heart of darkness with 'Hexen: Veil of Darkness' - a fresh and fiendish hub adventure utilising the power of GZDoom's...
How to play this: 1) drag the file "S_T_A_R__GHIA.pk3" over gzdoom.exe 2) select freedoom2 as the iwad (included in this download) ( you can use any iwad...
This is the PK3 file to be used with known launcher for this game! Enjoy! Should encounter any issues, please let me know!
A little thing i'm going to be working on during my spare time. A mod that replaces Doomguy with the angry goose from Untitled Goose Game.
The newest update for Batman Rogue City has arrived! Featuring an easier killer croc boss fight, makes the secret level more easy to get too, fixes some...
tiene xxx cuidado!!! have xxx!!!! rejwioajejfafjdsjfjefasfskfdfldflñdsflñldflklfdfllkdflkff
mi primer mapa de doom tiene algo xxx cuidado!! mi primer mapa de doom tiene algo xxx cuidado!! mi primer mapa de doom tiene algo xxx cuidado!! mi primer...
ATTENTION! I do not assign authorship to the addons that I used in this build. All addons have been taken from third party sources and are used in good...
This is my first mod, and skill at modding only grows. Addon was made for 1 day.
I was recently interviewed by YouTuber "SoBad" on the making of MAP02 of EXODUS, including some of my more general level design approaches and inspirations...
EXODUS is advertised as two "large" maps.... but just how big are they really? Here, I do a couple of quick comparisons to give players some perspective...
2 large maps made for DOOM II, including an original "as intended" version of MAP10 from the popular "Auger Zenith" WAD. Runs on any ZDoom based source-port...
2 large maps made for DOOM II, including an original "as intended" version of MAP10 from the popular "Auger Zenith" WAD. Runs on any ZDoom based source-port...
Stable version of OP-DOOM. 6 Singleplayer maps and 2 Multiplayer-Deathmatch maps.
The initial release for the mod. It has pretty much everything playbla in place, just pop it into GZDoom and you're good to go. GZDoom v4.5 or above recommended...
A single level demo of Cries of Doom. This is a map from Episode 4 (In Darkness Be Drowned) called "The Dark Place."
A 5 Episode DOOM II mod that will act as a whole new game. It is based on PS1/PSX Doom, featuring coloured lighting and a few new monsters. This is a...
A single level demo of a vanilla megawad project I am working on.
A single level demo of a vanilla megawad I am working on. I've never released any of my work publically in the 15 years I have been making things so here...
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