Carnivores, a Dinosaur Hunting game but it's poorly translated.
A developer of first person shooter mods including Carnivores: Google Translate Edition.
Wishlist the game now if you haven’t already and mark June 20 in your calendars! 🗓️
An quick update regarding all of my in-development mods and how things have been doing for a while
The Ascent event is over, so we look at some player screenshots and what's coming next.
Good day everyone and welcome to 15th dev report of Dawn of the Dead mod. Today we’re finally ready to announce that our team has been working on multiplayer...
This mod allows you to jump very high to reach areas of the map you usually cannot reach. This is the ultimate help to glitch and inspect maps.
A Maxed size Onslaught map for Unreal Tournament 2004. With vechicles from Command and conquer and Tango down DO NOT use any vehicle mutators while playing...
Final Polishing and Bugfixing of the Game, where I also decided to add proper Hitstop, Achievements, and Steam Cloud Saving.
While Steam Page may be coming only next month (I still couldn’t apply for the dev status for reasons I'm not going to bore you with here), this month...
Hello, Travelers! The demo has been released! Restore your fantasy tavern to its full glory. Repair, improve and expand the establishment. Cook delicious...
This is the Beta version of the mod, Half-Life Steam version is required to play, you can read the instructions in the "README" text.
This is the incremental update for V1.10.0.7 to V1.10.1. It is suitable for Linux, Windows and MacOS systems, including server hosts.
Good news everyone! While Steam Page may only be coming next month (I still couldn’t apply for the dev status for reasons I'm not going to bore you...
Symbol of Sacrifice has officially announced the demo's release date at May 30th and is set to take part in the June 2024 Steam Next Fest! To celebrate...
This is Codename Oubreak level designer tutorial written by Vyacheslav Djura.
So, my last mod (now deleted) was hated so I decided to take some suggestions of being more creative. So I retextured some models instead of just messing...
Here is a sample level for use to help with you level building for Codename: Outbreak.
This is a series of 3dsmax plugins for the Vital Engine. Created by GSC Game World.
This is the Vital Engine ZL SDK created by GSC Game World. Intended for use with making your own custom levels. Includes the English and Russian SDKs.
Gives a unique appearance to the voiced mutant from Super Mutant Omertas but also merges it with Gomorrah and Ultra-Luxe overhauls coz.
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