4th article about our in development game, Essence of the Past.
Back Then is a first-person narrative game taking place in the mind of Thomas Eilian, an elderly writer diagnosed with Alzheimer's Disease.
Schizotypy Games makes narrative-driven games, showing you a world from the eyes of undesirables. It is currently working on Total Rendition, although...
Come with us and take a look at the concepts created for little Hugo!
Like to take pictures? Like spoilers? This is the place for you! This week we're talking about pictures that the player has to take in chapter 1 of Louzan...
3rd article about our in development game, Essence of the Past.
Hi everyone! For today's post we want to showcase you the user interface that designed for our game.
This week the team cleaned the dust from their headphones and added sound to Louzan!
Welcome to Revealing Waves' submission for the 2021 Australian Global Game Jam. Anamnesis is an isometric point-and-click puzzle game where you control...
A monster has eaten half of the population, leaving only their shoes behind. Explore the city of Évora as you see the world through a young girl stuck...
In this article we will show you the process and the finish product of our main character.
A heartwarming hidden object game about going back to your childhood home, finding key objects belonging to photographed memories and traveling back in...
Pilgrim's Path is a narrative/character-driven game about the life of a young adult who walks to the city of Santiago de Compostela from the city of Porto...
A developer and publisher of point and click games including The Cult: Marduk's Longest Night.
We are Idotri Games, a small indie game startup originally created by a group of Game Art graduates from De Montfort University. We aim to create fun...
Bento was a prisioner of Alcoentre’s Prisional Estabelishment were he was respected and loved by everyone. In his time, he did several countryside activities...
Now let’s go through an in-depth explanation of Louzan’s Second Chapter narrative!
In this devlog, we explore how the environment will look in the game.
Yes, the title is not wrong, we added more collectables to the game, this time in chapter 1!
At Chasing Windmills Games, we're dedicated to crafting immersive and innovative gaming experiences that capture the hearts of players. As a solo indie...
In this article we will show you guys an early prototype of our game. We are going to provide you with some GIFs and screenshots, of the first few testings...
In a world where nothing is as it seems, join Caleb Marduk in a race against time to find his daughter. Explore Harvester City's slums, meet demons and...
Dive into the mysterious world of "I of the Storm," a captivating adventure game set in the haunting St. Thomas Psychiatric Hospital. As you navigate...
Chasing Windmills Games is proud to share our first batch of concept art with you!
Time moves on, details are added, and Louzan looks better by the day!
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