Tag "narrative design"
Blade Prince Academy—Making the Academy into a Hub

Blade Prince Academy—Making the Academy into a Hub

News

Learn more about the Academy and its features in this devblog!

Blade Prince Academy—Making Sectors 1 and 2

Blade Prince Academy—Making Sectors 1 and 2

News

Learn more about how we made the environments for the first two sectors of the game!

Blade Prince Academy—Making Sectors 1 & 2

Blade Prince Academy—Making Sectors 1 & 2

News

Learn more about how we made the environments for the first two sectors of the game!

Earn the Right to Stop the Player (and Other Tips For Writing Your First Indie Game)

Earn the Right to Stop the Player (and Other Tips For Writing Your First Indie Game)

Feature

Tackling your first videogame story? After writing a 15-hour metroidvania, here’s some of what I learned the hard way to make your life easier.

DB8 - Plan me like one of your social media

DB8 - Plan me like one of your social media

News

Excel sheets, calendars, followers, community interaction, surveys, press kits - this is all you need to know about how our approach to Oizys Social Media...

DB4 - World, we have a problem

DB4 - World, we have a problem

News

... Maybe not a problem-problem... But still, we need your help! Do you know how some games have the power to bring people together over a story? We...

DevBlog 4 - World, we have a problem

DevBlog 4 - World, we have a problem

News

... Maybe not a problem-problem... But still, we need your help! Do you know how some games have the power to bring people together over a story? We...

Humanity In The Machine: Issue 1

Humanity In The Machine: Issue 1

Feature

Humans have a habit of anthropomorphising their world. I am no exception, having named many of my personal devices (my laptop is called “Capheus”...

What’s the matter Mary Jane - designing a character

What’s the matter Mary Jane - designing a character

News

Ideas about designing a character and story. How I have designed a character based on Alanis Morissette song Mary Jane

A labyrinth lead tale - Narrative design and Demo

A labyrinth lead tale - Narrative design and Demo

News

Learn how we created the entire design and structure to place the player in an active imaginary role, showing glimpses of story like light paint brush...

BEHIND THE SCENES: Narrative mechanics

BEHIND THE SCENES: Narrative mechanics

News

In my last update, I promised I would offer an example of the kind of reflections that could be prompted by clues and other narrative elements of the...

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