In this tutorial we will go through the process of unwrapping in 3DS Max. We’ll go through a method of unwrapping for hard surface objects that will...
Intermediate tutorial for prop modeling / sculpting / texturing of rock. This is actually more a showcase how to fit prop model into pipeline i use for...
This is a Tutorial how you reskin a model. Its very easy and gives you everything what you need to know if you reskin a model ^^ (if you have any problems...
Learn how to implement HL2's Fast Zombie animations to the Citizen's model.
Several methods for getting accurately-sized props into Source Engine games using Softimage/XSI/Mod Tool.
The first of maybe many Torque Tutorials - Torqials - to help Torque developers get on the right track. This helps 3Ds max users add multiple collision...
Several people have asked how I modified the portals in Portal: Stay Inside so that not only the portal itself but also the surrounding particle effect...
This is a basic tutorial on texturing found on wonderhowto.com/how-to-texture-3ds-max-255325/ I want to share this with you all because we are low on...
In this tutorial, I will show you how to add more colour palettes to your characters, or replacing existing ones.
i just wanted to post a tutorial of my very own, a tutorial for Fake cell shading, that is working on any game.
i just wanted to post a tutorial of my very own, a tutorial for Fake cell shading, that is working on any game.
Probably the easiest thing to do in Modeling, beginner tutorial only.
In this tutorial I'm goanna show you how to model a simple glass in 3ds Max.
Learn how to quickly make and use your own animations in Overgrowth.
Our first tutorial on the creation of our Hi-Res model for our Stegosaurus.
In the first of the cupcake tutorials (appropriately named as they don't last long and they're not hard to make) you'll learn the basic techniques for...
Particle paradise reame with sites that can help. I made it using stalker SDK 0.4 final version and u will have to download it to use/read this readme...
just a quick tutorial on how to model a knife. to fill gap. I eat babies I eat babies I eat babies I eat babies 50 characters yet?
Texturing tutorial, which can be found at the official website.
Hi! After this, you'll never use Qme again. Blender is a much better tool with a better variety of options.
In this tutorial you will learn how to place mods in your "gta3.img" file in your GTA San Andreas models folder.
Easy method for texturing boxes. This was done in blender but should be similar in other programs.
Tutorial Explaining Milkshape 3Ds Interface. Shows how to construct a simple object and group it. Very Newbie friendly to people new to Milkshape. Extrusion...
In this tutorial I will show you how to do the following: -Setting up your Mod file structure. -Prepping your model for export. -Creating the Physics...
I'm using this opportunity to tell you everything I've learnt about modding for Max Payne, or at least, everything of importance that I can remember...
Just to help people who are working with export. um what else can I say. moddb sucks when it comes to submitting stuff. Like come on I have to make a...
This tutorial describes in detail how a modder can use the Autodesk Softimage Mod Tool to link existing CryEngine materials with custom meshes.
One method of getting you model converted in to Quakes .mdl format.
You can tag anything on ModDB on ModDB, and all tags can be voted up/down by the community depending on their relevance.
Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.
If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.