This is simple tutorial for Source-Engine's Modelling
Exactly how we built our combat effects so that they are impactful and satisfying.
How we created our pleasantly fluid weapon motion blur; with well-produced sprites.
Hello to you My Tutorial, which will inform you how to Import & Export any model with Zmodeler , is very simple of 3ds Max , this is Tutorial Just...
In this series we explain the workflows for Unity 3D of our art department in seven steps. We hope this article could be useful for other game dev teams...
In this article by Alex Shaw, we will build on tweening techniques and also apply some new techniques that were introduced in Android 3.0.
One of the best ways to make the menu system engaging is to have the player fly through one or more of the game scenes as a backdrop to the menu system.
THIS IS MY FIRST TUTORIAL , IN THIS TUTO I WILL SHOW YOU HOW YOU CAN DO BUILDINGS OR OBJECTS FROM SKETCHUP AND MAKE THEM TO WORK PROPPERLY IN GTA SAN...
While playable, Flood Control in its current form is rather rough. This article will address the issues with Flood Control.
Cocos2d comes bundled with two popular 2D physics engines: Box2D and Chipmunk. In this article, we will explain the most common uses of physics in games...
Cocos2d is first and foremost a rich graphical API which allows a game developer easy access to a broad range of functionality. In this article, we will...
This step by step tutorial will teach you how to make your own taunt animations in Blender as well as compiling them for Team Fortress 2.
This will focus on the different methods in which we can make our applications communicate and grab user attention.
Create a 3D book with turning pages in Unity using MegaFiers.
Making minecraft skins? This will be too easy for you. This tutorial will show how to make basic skin for new players.
This tutorial shows how to replace a enemy from SWTFUII for get another enemy.
first of all sorry about my bad english i will try to make as simple as possible.
This the 12th part of my CryEngine SDK tutorial series. We are going to talk about the modeling capabilities of the Cryengine SDK and how to use solid...
Hello everybody to my 13th part of my Cryengine 3 tutorial series. Today we are going to talk about Prefabs. Prefabs are basically virtual objects that...
In this episode we bring you 3d repeating textures from 3ds Max. Very simple, accurate, and easy to follow CryEngine 3 tutorials!
With the release of CryENGINE 3 Free SDK and Crysis 2 mod tools. Community member "bac9-flcl" wrote a step-by-step tutorial how to create and export models...
You will have custom textured models from 3ds Max into CryEngine 3 in no time at all.
This will tell you how to do the above, Armours and Gloves
Tutorial on modeling a head of organic, style anime.......
Creating smoke in blender 3d animated....................
How to setup a Rig in XSI Modtool, which do not have two legs? An advanced tutorial for the Autodesk⢠Mod Tool and the Source⢠Engine by Peter (peegee...
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