Tag "Looter Shooter"  (30 - 45 of 45)
Echo #100: Monetization and endgame

Echo #100: Monetization and endgame

News

100th echo! Read the first triple-digit echo to find about monetization and endgame content of Sector Six.

Update! Story mission X, balancing, and Sector Five

Update! Story mission X, balancing, and Sector Five

News

New story mission is available on the full version! Sector Six is now 90% complete.

Echo #99: Bad week

Echo #99: Bad week

News

Last week wasn't any better than previous ones. Very little progress made.

Echo #98: Flu and stuff

Echo #98: Flu and stuff

News

Story mission X got delayed because I caught the flu and couldn't work on Sector Six for a whole week. But before I got sick, I managed to do some good...

Echo #97: Sector Five

Echo #97: Sector Five

News

Last week I have made it possible to rotate spaceship parts for even more aesthetic customization and began to work on Sector Five for story mission X.

Update! Mission IX

Update! Mission IX

News

9th story mission added, only five missions remain to be added.

Echo #96: A day of my life

Echo #96: A day of my life

News

Like always, I can't write about story missions. Instead, I thought that maybe it would be interesting for you guys to know how I develop Sector Six.

Update! Mission VIII and miscellaneous improvements

Update! Mission VIII and miscellaneous improvements

News

This update adds a new story mission and many small, but important improvements.

Echo #95: Fixes and improvements

Echo #95: Fixes and improvements

News

I've fixed a lot of glitches and made a bunch of important improvements.

Echo #94: New year

Echo #94: New year

News

My plans for Sector Six in 2018! Leaving Early Access, story missions, Broken Infinity, and relics!

Echo #93: Game reveals

Echo #93: Game reveals

News

In this post, I am revealing my future games - ENTER, Sector Six sequel and others!

Echo #91: Havoc and scythe

Echo #91: Havoc and scythe

News

This week I was working on story mission VI: Added a story boss and two new enemies.

Echo #88: Part compression

Echo #88: Part compression

News

This week I have added remaining 15 regions, improved secure regions, implemented part compression system and began working on siege missions.

Echo #84: Complete map rework

Echo #84: Complete map rework

News

Sector Six map system will be completely reworked to be better for gameplay.

Final combat update! New content and important changes

Final combat update! New content and important changes

News

Sector Six combat is now complete! This update adds new enemy, abilities and modifications, removes all of the combat exploits, improves armoured colony...

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