Tag "Isonzo"  (0 - 30 of 65)
Isonzo Intel #27 - Mountain Guns

Isonzo Intel #27 - Mountain Guns

News

Today’s Isonzo Intel describes the mountain guns you can build and use in the game - the heaviest crewable weapons in Isonzo!

Isonzo Intel #26 - Progression System and Unlocks

Isonzo Intel #26 - Progression System and Unlocks

News

Today’s Isonzo Intel shows off the Barracks screen where you can track your progress and customize the appearance of your soldiers.

Isonzo Intel #25 - Death from above

Isonzo Intel #25 - Death from above

News

Learn how WW1 aviation is represented in Isonzo via the call-in system.

Isonzo Intel #24 - Dolomites in Depth

Isonzo Intel #24 - Dolomites in Depth

News

We return to the Dolomites for a closer look at the objectives and each defensive line!

Isonzo Intel #23  - The Dolomites

Isonzo Intel #23 - The Dolomites

News

Today’s Isonzo Intel takes a first look at the Dolomites map, featuring the Sasso di Sesto.

Isonzo Intel #22 - The Rifleman

Isonzo Intel #22 - The Rifleman

News

Learn about the Rifleman class, backbone of the team.

Isonzo Intel #21 - Gas! Gas!

Isonzo Intel #21 - Gas! Gas!

News

Today’s Isonzo Intel describes the chemical weapon support options in Isonzo.

Isonzo Intel #20 - Barbed Wire

Isonzo Intel #20 - Barbed Wire

News

We explain how barbed wire will feature in Isonzo and what gameplay options are associated with it.

Isonzo Intel #19 - Meet the engineer (not that one)

Isonzo Intel #19 - Meet the engineer (not that one)

News

Today’s Isonzo Intel looks at the Engineer class, including their ability to freely place certain defensive structures.

Isonzo Intel #18 - Call in the big guns!

Isonzo Intel #18 - Call in the big guns!

News

Our new Isonzo Intel covers the artillery support options your officers can call for in Isonzo! From mortars to creeping barrages...

Dev Blog #17 - The Marksman Class

Dev Blog #17 - The Marksman Class

News

Today’s Isonzo Intel looks at the Marksman class - their equipment, perks, and a little history.

Dev Blog #16 - Gorizia Part Two

Dev Blog #16 - Gorizia Part Two

News

We complete our visit to Gorizia, including the complete flyover video!

Isonzo Intel #15 - Gorizia Part One

Isonzo Intel #15 - Gorizia Part One

News

The Gorizia map is the focus of today’s Isonzo Intel, but we’d also like to share that the launch is set for Summer 2022!

Isonzo Intel #14 - Sabotino Flyover and a glance at Gorizia

Isonzo Intel #14 - Sabotino Flyover and a glance at Gorizia

News

Today is another map focused dev blog, with a longer Sabotino video and a teaser for Gorizia. However, we also found time to include one of the new weapons...

Isonzo Intel #13 - More Visual Customization - Cosmetic Unit Packs

Isonzo Intel #13 - More Visual Customization - Cosmetic Unit Packs

News

This dev blog explains Isonzo’s cosmetic packs and the different game editions!

Isonzo Intel #12 - Monte Sabotino

Isonzo Intel #12 - Monte Sabotino

News

Today’s Isonzo Intel goes into detail about the Monte Sabotino map from the Sixth Battle of the Isonzo Offensive.

Isonzo Intel #11 - More about mortars

Isonzo Intel #11 - More about mortars

News

This dev blog looks at two mortars that will appear in Isonzo, along with a recap of how the mortar system works in our upcoming WW1 Italian Front FPS!

Dev Blog #9 - Meet the Mountaineer!

Dev Blog #9 - Meet the Mountaineer!

News

Our ninth Isonzo dev blog is focused on a very special class - the Mountaineer! We obviously couldn’t make a game set on the Italian Front without including...

Dev Blog #8 - Character Customization

Dev Blog #8 - Character Customization

News

Today’s Isonzo Intel describes the character customization system - featuring Movember - and looks at two Steyr semi-auto pistols.

Devblog #56 - Meet the Dev 02

Devblog #56 - Meet the Dev 02

News

Time to meet another dev member! Our Operations Director is telling a bit more about himself and his work.

Devblog #55 - Meet the Dev 01

Devblog #55 - Meet the Dev 01

News

It's time to meet the people behind the game! Meet one of our animators!

Monte Grappa map is AVAILABLE NOW

Monte Grappa map is AVAILABLE NOW

News

Our Monte Grappa map is now available to all players on every platform! Play the third map of our overall Caporetto Expansion, with new weapons and cosmetic...

Mark the date to conquer Monte Grappa

Mark the date to conquer Monte Grappa

News

We're announcing the release date of our Monte Grappa map!

Verdun Anniversary!

Verdun Anniversary!

News

Today marks the day of Verdun's release 8 years ago!

Devblog #54 -The upcoming Grappa map!

Devblog #54 -The upcoming Grappa map!

News

In-depth information and visuals of the upcoming Monte Grappa map in Isonzo!

Devblog #53 - Upcoming new weaponry!

Devblog #53 - Upcoming new weaponry!

News

The weapons will join Isonzo alongside the Monte Grappa map release in May!

Devblog #52 - Expedition Units Pack highlight

Devblog #52 - Expedition Units Pack highlight

News

A closer look at some of the items in the upcoming Expedition Units pack! Alongside some other news, an updated roadmap and a teaser.

Devblog #51 - The Battles of Monte Grappa

Devblog #51 - The Battles of Monte Grappa

News

Historical background + map sneak peek for the upcoming map

Pave the way! Piave map is out NOW!

Pave the way! Piave map is out NOW!

News

Play on the new map with new weapons and more custom match options!

Devblog #50 - The Vidor Bridgehead of Piave

Devblog #50 - The Vidor Bridgehead of Piave

News

On February 28th our new free map releases; the Piave! Here we give you a closer look so you're fully prepared when it's live.

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