After a long waiting period, we are pleased to announce that we are publishing the update, we have already mentioned that this update is a visual update...
You are hurled headlong into an unprovoked adventure as Sak, a pillow accidentally brought to life and unwittingly imbued with monster-shredding capabilities...
v.1.0.4 update will do a major visual updates, I want to show you one of our work.
v.1.0.4 update will do a major visual updates, I want to show you one of our work.
v.1.0.4 update will do a major visual updates, I want to show you one of our work.
v.1.0.4 update will do a major visual updates, I want to show you one of our work.
v.1.0.3 update will do a little visual updates, I want to show you one of our work.
v.1.0.3 update will do a little visual updates, I want to show you one of our work.
In this video, I cover pretty much everything dealing with ship drones.
I am very happy to publish the first official update. Although this update is a minor update, there has been an update with plenty of changes, I hope...
Thanks for checking out DEVLOG video 37 for Astrox Imperium. In this video, I show some of the newest tweaks and features I have added to the UI over...
Exclusive combat & gameplay GIFs! Let's discover the new droid buildings dungeons that will unfortunately appear in the procedural world generation of...
Version 0.8 will also include a completely new pixel-perfect user interface design! Let's see how this will improve your experience of the year 3571 apocalypse...
Don't you find strange that the knight conquers the princess just by saving her? Face hordes of enemies, a Dragon... and a somewhat special date
Don't you find strange that the knight conquers the princess just by saving her? Face hordes of enemies, a Dragon... and a somewhat special date
In this video, I show off a few tweaks, and even run a few missions as I continue my testing and bug hunting.
New world procedural generation: 30 new buildings, 50 vegetations, ruins and rocks, biomes, all textures are also now in HD with a better camera rendering...
This video shows lots of little things. Changes to the skills system that now allows for pre-requisites for all skills. We now have a skill tree.
Time travel to the end of the world in the year 3571 and find old cars from the 1990s to smash droids and zombies in the next version 0.8!
Vagrus - The Riven Realms is a game rich in storylines and quests, and most of these appear in the form of what we call Events: text based interactions...
Cars and vehicles will be ready soon for the next 0.8 Update! Let's go!
In our latest devlog Geri, the creator of the world of the Riven Realms, have shared how he got hooked on fantasy books, stepped on the road culminating...
Twenty-eight years of imagination manifesting itself from a child's drawings to crude maps, from roleplaying backdrops to short stories - and now as the...
In our last devlog (#2) we talked about movement and demonstrated how it worked on our digitally hand-painted campaign map. Since then, quite a lot of...
As we promised earlier, here's an overview of the campaign map and movement rules. To understand it fully, we recommend you watch this short Youtube video...
As it stands, we have most of the major pillars of the game working and the next step is to balance them into more seamless gameplay. But before getting...
Panzer Strategy is getting a full release on September 1 – on the day WWII began!
Today we’re excited to announce that Panzer Strategy is getting a full release on September 1 – on the day World War II began.
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