This is a series of extra tools for modding ETQW. A must for making new models or terrain.
The reasoning of why id Tech 4 (BFG) is used as a base for the engine
Gamebryo engine (Bethesda's branch) reimplementation based on OpenMW and id Tech 4 sources
This archive contains copies of the Hardqore 2 and Rivensin gpl source codes from github. Last updated 01.06.2019
Source code for Atlanten. This codebase is a modified version of id Tech 4, compiled using Microsoft Visual Studio C++ 2010 Express. Details for building...
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