Experience this classic game with better graphics on its 20th anniversary!
Just a simple HD remastered texture of the well-known armor.
Experience Doom 64 like you never have before with this HIGH QUALITY sound pack!
Doom exactly how you remember it, but with better sound quality to fit with modern standards!
Modpack for S.T.A.L.K.E.R. Call of Pripyat Gunslinger
ALL SOUNDS ARE NOW 44kHz! No more 11kHz audio. This is the best sounding experience you'll EVER get!
A heavy upgrade to my previous Sound Bulb release with sounds from the remaster in even HIGHER quality than they ever have been!
Totally remade 2048x2048 resolution textures and normal maps for different fractions in the game. Compatible with any mod.
Optional 720p sprites that enhances even further the way weapon looks on larger screen resolutions. 360p files are no longer required.
Optional 360p sprites that enhances the way weapon looks on larger screen resolutions.
I've removed more extraneous code and changed the SNDINFO file so now it uses the defs from Beautiful Doom for ricochets. This makes them more frequently...
Removed more extraneous code and fixed the Fist and Chainsaw so they don't leave bullet holes in the wall. Yeah, I let that happen. Anyway, I caught it...
This should fix the JumpTarget spam people have experienced in Zandronum. It tests alright with GZDoom. I don't use Zandronum, but it was simple enough...
The best chaingun out there for DooM! Yes, this is the Brutal Doom 64 chaingun with some modest improvements. Credit for BD64 starts with Kaiser for converting...
New 2K textures for the flora. No upscaling of older textures. Compatible with mods.
Note: This version of the mod is outdated, go check the updated volume 5 instead. A mod that ports Quake 4's weaponry into Doom, as well as the hud. Although...
A mod for doom which contains most weaponry from half-Life's mod: The Specialists (2.1 and 3.0), as well as the hud. Compatible with Vainilla maps.
Note: You require at least 1gb ram to run it properly. Long story made short, this patch doubles the sprites resolution thanks to Hirestex implementation...
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