Tag "Gif"  (0 - 30 of 63)
Upcoming Indiegogo crowdfunding campaign for Rainswept

Upcoming Indiegogo crowdfunding campaign for Rainswept

News

A small but very important update today - I wanted to let you guys know that I’ll be launching an Indiegogo campaign in order to crowdfund Rainswept...

End of the productive week

End of the productive week

News

The last week was a first free week after a long time and it was really productive week. I almost finished two first levels (with some placeholders and...

Skeletal Dance Party character art, Demo and Steam page 💀

Skeletal Dance Party character art, Demo and Steam page 💀

News

Our wonderful artist Miku has done a lot of livestreams the last week and finished lots of the cutscene and concept art for the characters. Here is a...

#16 Animated faces for dramatic cutscenes

#16 Animated faces for dramatic cutscenes

News

This week I’ve got something cool to show you - the process that I’ve used for creating a couple of short cutscenes so far for Rainswept. Check it...

You are invited to the Skeletal Dance Party 💀

You are invited to the Skeletal Dance Party 💀

News

What is Skeletal Dance Party? It is a game about Reva, a young foxgirl necromancer that wants to host the largest ever dance party for her skeletons...

#15 Timelapse of a cloud being painted + some new screenshots

#15 Timelapse of a cloud being painted + some new screenshots

News

Hi there! I decided to record me painting a cloud that'll be used in Rainswept. Also, I love painting clouds.

Lanternium

Lanternium

Feature

Hi all! 😉 We continue to work on our game Lanternium and recently added a system of dialogues and interactive training to the game 🤗😊

#14 Interrogation room art - Old v/s new

#14 Interrogation room art - Old v/s new

News

It’s been a while since the last devlog, mainly because I’ve been working on the final scenes of the game. I wouldn’t want to show anything related...

Turn Unity into a Gif making studio

Turn Unity into a Gif making studio

News

Making shareable gifs of your game is boring and lot of manual work. As a developer I've been told that if a task is repetitive, boring or takes time...

#13 Surreal scenes and recent progress

#13 Surreal scenes and recent progress

News

It's been a while since the last devlog, but development is moving along smoothly. Almost 80% of the game's content has been created, which will then...

Demo 2.0 Overhaul Launch

Demo 2.0 Overhaul Launch

News

In anticipation of our upcoming kickstarter relaunch, we've remade our demo for the ground up, featuring new areas, gameplay, interactions, and more!

#12 Experiments with physics and new systems

#12 Experiments with physics and new systems

News

The past few weeks I've been working on adding new locations, story bits and new systems to play with. I've been playing around with ideas to allow players...

Co-op Kitchen Action with The Diner Bros

Co-op Kitchen Action with The Diner Bros

News

I’ve been hard at work for a year and I’m so excited to finally share my project with the world. Now introducing The Diner Bros; a hectic restaurant...

Warriorb - Player Character Introduction

Warriorb - Player Character Introduction

News

Short introduction (gifs!) of the protagonist of Warriorb, our hardcore 2.85D Metroidvania Platformer.

#11 Restructuring, bug fixing and shoegazing

#11 Restructuring, bug fixing and shoegazing

News

After taking a break for a few days, this week’s been witness to hardcore development!

#10 Retrospective: A look back on ~1 year of development

#10 Retrospective: A look back on ~1 year of development

News

The journey so far, and what's yet to come in the development of Rainswept.

#9 How simple 2D lighting is being done using blend modes in Rainswept

#9 How simple 2D lighting is being done using blend modes in Rainswept

News

Hi! Today's devlog is about the simple method being used for creating 2D lighting effects in Rainswept. As the name suggests, weather plays a major role...

#8 Hair physics!

#8 Hair physics!

News

There's been a lot of progress made in recent days on the visual polish front, one of them being adding some life to one of the character's hair!

#6 Experiments with patterns, gradients and color schemes

#6 Experiments with patterns, gradients and color schemes

News

This week there's been a bunch of work done in terms of more dialogue and story related stuff for the new scenes. At this moment, almost half the total...

#5 Travel, a new monitor, and a lot of work!

#5 Travel, a new monitor, and a lot of work!

News

Apologies for about 20 days of silence (jeez, time flies!) but I'd been travelling due to family commitments over the past week and a half. I did manage...

DevBlog 60 - This Mine is Mine!

DevBlog 60 - This Mine is Mine!

News

Greetings Founders, and welcome to the 60th CardLife DevBlog! We’ve been working on implementing a lot of changes ahead of the next major update to...

#4 A new character, and some cozy particle effects

#4 A new character, and some cozy particle effects

News

Say hello to a new character: Doctor Martinez! He's in charge of performing the autopsies on Chris and Diane.

#3 Work begins on new levels!

#3 Work begins on new levels!

News

After many months of creating the foundation and preparing the demo, it's a pretty good feeling to cross that milestone and to finally start work on completely...

#2: Demo now available for Mac OS, and updated for Windows

#2: Demo now available for Mac OS, and updated for Windows

News

Hello! So for the past 10 days, as promised, I've been working on fixing and improving the demo based on your feedback. I've also released a Mac OS build...

Rainswept Demo

Rainswept Demo

Download

Try the 1 hour long Rainswept Demo for Windows and Mac OS! Rainswept is an adventure game - A murder mystery dealing with themes of love, relationships...

Dude, Stop - Teaser #3

Dude, Stop - Teaser #3

News

Third teaser has been done and uploaded for you to tickle your evil-self-part (you need to watch the video to understand what we mean).

#1 Response to the demo and future plans (devlog)

#1 Response to the demo and future plans (devlog)

News

I launched the demo for Rainswept on 2 January, and the response has been much more positive than I could've expected! It's really encouraging that so...

Rainswept - Demo and trailer out now!

Rainswept - Demo and trailer out now!

News

Check out the first trailer for Rainswept, and try out the free demo!

Introduction to Rainswept and devlog #0

Introduction to Rainswept and devlog #0

News

I've been working on Rainswept for about a year now, and I'm very close to the demo and trailer release date, which is on Jan 2, 2018. I thought this...

Dude, Stop - First Teaser

Dude, Stop - First Teaser

News

First fully voiced teaser for the upcoming comedy puzzle game “Dude, Stop”! “Taste the sweet-sweet anger of the narrator!”

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