This week we are showing some mechanics and more concept art for "HopeLess". Check it out!
For a long time now we have been pondering the transition towards High Definition Render Pipeline (HDRP). This allows us to give the Maritime Calling...
This week we are showing level design, some assets and UI! Check it out!
Hello! We are ReedlingStudios and we are currently working on "HopeLess", check it out!
A 3D side scroller puzzle, where inside of an asylum Hope, a Fennec Fox, tries to save his owner, Emil, to fall into darkness.
welcome to a new update. This week I took some time to improve and optimize some things. That's why there is no video today, but some screenshots.
This week we are showing level design, some assets and UI! Check it out!
What happened this week? I've been looking for a solid way to implement dialogs in Crystals Of Irm for quite some time.
Hello! We are ReedlingStudios and we are currently working on "HopeLess", check it out!
Hello! We are Reedling Studios, we are currently working on "HopeLess", check it out!
You will travel the land of Irm - towns, villages, dungeons and all kinds of adventures await you. On your journey you will find magic shards that will...
Hello! We are ReedlingStudios and currently we are working on a 3D Side Scroller, check it out!
Steam February Festival was a blast. It’s been an incredibly exciting 2 months for Jupiter Moons: Mecha.
I welcome you to a new dev update! There are a few updates to the Mini RPG, once the look evolves and the battle system getting better and better.
Talk about our near future plans for Early Access with Enemy Remains.
Hey and hello! To start with, I would like to tell you that I am really happy that the Mini RPG project is so well received. That motivates a lot.
It's time for an update again. Today there is a little tutorial for a change. For the MiniRPG project, I was looking for a way to have as free a hand...
Hey and hello... It's MiniRPG Dev Update Day again... Whoop!
Time for a little update. Since I really got further with the Battle System for the Mini RPG project, I thought about it, today I will explain how it...
Long-form discussion about polishing Enemy Remains for early access launch and game development overall.
Almost There is a turn-based survival simulator. Our game will feature some elements of the roguelike and RPG genres.
New update with 8 new Christmas levels, improvement graphics and more bug fixes!
I invite You to play my first "serious" game. 2D platformer with powerups. Below information about the project and plans for future.
Hi, I invite You to play my first "serious" game. 2D platformer with powerups.
Do we need roads? Maps are always use full though so we've at least got an idea of the direction.
We are really happy to announce that we'll be bringing Gamedec to Nintendo Switch in 2021!
This time we decided to add a futuristic jet fighter and a mech to the project. Both the Mech and the fighter are in early stages of development.
A look at the gameplay UI being made. It's temporary but good enough to show something on the screen.
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