The house of rising sin is a very dark place. Here come true all the dirty fantasies of Cabal cult members.
Review of the third location of the project. Walk around the courtyard, roof and interior.
The project celebrates a great event. The talented composer Crude Hoplon is working on an official soundtrack for the Curse Hunter. We present to You...
Added a new location - Cave Garden. You can start the new game from this location. The player will be given enough of everything to play...
New exclusive update is coming. New lens flare visual effects, many bugfixes and monsterless map02 are will be included.
Here is updated Unreal-style light coronas + Dirty Lens Flares Effect.
For the first time on the GZdoom. Write in the comments, if this has already been seen on this engine.
This patch disables 2 incorrectly working shaders on Macs.
We're proud to share our Blood: the Curse Hunter demo in public. Thanks to closed beta testing we've managed to fix some bugs...
We're proud to share our Blood: the Curse Hunter demo in public. Thanks to closed beta testing we've managed to fix some bugs...
We're proud to share our Blood: the Curse Hunter demo in public. Thanks to closed beta testing we've managed to fix some bugs...
This demo version consists of two maps available to play in any order.
Test of the textures neural upscale and more... Improved normal maps...
Blood: The Curse Hunter is a free fan-made project inspired by the atmosphere of the first Blood (1997) game.
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