This version of the mod adds and replaces units in the CABAL faction. This update also fixes the Ion Cannon Warhead to prevent the Ion Cannon Super Weapon...
make the GDI Advanced Guard Tower can be built at the beginning and cost only 1,power free
The Game is currently in Alpha but it has a fully functional Multiplayer and Skrimish menus. The Campaign currently does not work and is disable by default...
The Main Goal of this Mod is to add addition factions to Tiberain Sun Client 5.46 and some minor Tweaks to gameplay. The Factions added are Cabal and...
A long overdue update on the progress and future on this mod (also technically on the past).
YR: UMP Next Gen 2.0 Final, the Unofficial YR Patch you have been waiting for, but with rebalances. Check the changelog for more info.
YR: UMP Next Gen 2.0 Final, the Unofficial YR Patch you have been waiting for.
YR: UMP Next Gen 2.0 Final, the Unofficial YR Patch you have been waiting for.
The list of units is available in 15 countries, some of which can only be obtained through special conditions.
This is a small update over Version 9D, that resolves an issue with the Chinese Heavy Mining Facility becoming invisible. Other small changes were included...
Greetings fellow Command & Conquer fans, I am happy to announce New Horizons Version 9D.
Greetings fellow Command & Conquer fans, I am happy to announce New Horizons Version 9C. I want to take this opportunity to once again state setbacks...
The mod is back in development! Due to personal reasons, we went into a hiatus over the past few months, but the process is back underway. This article...
This archive includes Subject 9 mod files for CnC3:TW and Readme files with a description, instructions and a changelog.
Greetings fellow Command & Conquer fans, I am happy to announce New Horizons Version 9C. I want to take this opportunity to once again state setbacks...
Greetings fellow Command & Conquer fans, I am happy to announce New Horizons Version 9C. I want to take this opportunity to once again state setbacks...
Greetings fellow Command & Conquer fans, I am happy to announce New Horizons Version 9C. I want to take this opportunity to once again state setbacks...
Greetings fellow Command & Conquer fans, I am happy to announce New Horizons Version 9C. I want to take this opportunity to once again state setbacks...
This is a sub-mod for OpenRA's Red Alert mod, that vastly expands the number of available countries per side, with its aim being to flesh out the subfactions...
This is a mod for OpenRA that allows you to play an heavily modified version of TD on any conquest map made for the OpenRA Red Alert mod.
Welcome Command & Conquer fans, I am happy to announce the next version of New Horizons; Version 9B! Please note, from this version onwards the New Horizons...
Welcome Command & Conquer fans, I am happy to announce the next version of New Horizons; Version 9B! Please note, from this version onwards the New Horizons...
Welcome Command & Conquer fans, I am happy to announce the next version of New Horizons; Version 9B!
The following article is a basic list of Skirmish maps & their corresponding internal filenames that are used in Kane's Wrath (1.02). There are 64 maps...
Another self-explained variation. The difference with Infantry Only is that building light base defenses is allowed here. All other unit types (except...
The scripts in this download can be used in a modular way. Meaning they can be combined to achieve different things (No Infantry, No Navy, No Tanks/Navy...
My personal favourite map variation script in Red Alert 3. ITEM and WEAPON DROPS, plus SUPERWEAPONS are all DISABLED. Allied Airfield is ALLOWED however...
This is pretty self-explanatory. Allied, Soviet & Empire OTRS superweapons have been DISABLED. The idea of No Superweapons is to balance the later end-game...
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