Ported food, drug and drinks animations from anomaly addon and integrated into Smurth’s Dynamic HUD 1.1. This includes: full consumable items animations...
This mod is no longer maintained. Any issues you encounter won't be fixed, but you should be able to do so yourself, or someone else can patch it I suppose...
'REDUX CRUO' is a mod for 'Blood 2: The Chosen' that aims to overhaul the art, audio, animations and gameplay to deliver a slightly further cooked Blood...
Adds camera animations to many player movements to convey inertia more properly and rid the feeling of a floating camera. Works on RC18/19/21 ONLY.
Brutal Doom 64 REALLY lacks of brutality. I mean, there is no lots of deaths, most enemies haven't got even a headshots. So, I decided to add new deaths...
Consumable Items animations addon, rework ver of LADC pack by Valerok ( models/animations) and Grelka for Stason (original script)
Introducing the first enemy of Elfscape: Ancestors. Explaining of their AI, gameplay videos, screenshots.
Let's put a factory into operation by letting it smoke! Don't worry we are using eco-friendly energy. 🌲
How to create a skill animation? Today, we delve into the art creation process of The Last Spell! And there's a little surprise at the end!
Graphics proposals for level background, screenshots from crystal level.
Addon File for Empire Total War HD: Graphic Environment. Download is 398 megabytes. Latest Version 1.1
Today a Magicka Spray Spell has been cast! Or maybe 1000nds of them! However, come and take a look at the latest progress I made with the Sandbox.
I tried to catch the sun like Māui and then I modulated many balls out of it. The result: FIREBALLS!
Addon leaves animations on only for medicine (medkits, stimpacks, bandage and so on).* Optionally additionally leaves animations on for mutant skinning.
Restores the unique sprinting animations from the PS2 version of SWBF2. To install, just replace your ingame.lvl found in "...gamedata/data/_lvl_pc...
Create Particle Effects, Animations, Banners, Prototypes and more. It's now possible to wishlist and follow us on Steam!
We are the developers of the Mercury Particle Sandbox on Steam. Welcome to our profile page!
A simple and sloppy adaptation of the venerable S.T.A.L.K.E.R. Re-Animation Project 2.
OK, so, I know i'm late! I was working on a bit more of content, so might aswell show it, no? Anyways, I've made the HP system and the animation basis...
Updated weapon fix pack for STRAIN comprised of patches by SoDOOManiac and Myk from Doomworld forums.
Just fixed a few small bugs, reverted the walking with weapon animations to default, and removed the Multifixer tool from the download.
You thought we were dead, right? Well, actually not yet.
This video shows some "Behind the Scenes" of the new animations for Ahmad al-Ghazzawi, the protagonist of Fursan al-Aqsa - Knights of al-Aqsa Mosque...
Redux mod with new weapon animations and holds removed
To play online with these files, all players or server have to use these files as well. Changes stats to ps2 versions. Read instructions text files
New Ambient animations now in game, with little Lamgi creatures that run around in town, Finny with her new idle, and wisps that float around in the battlefield...
Next preview with combat animations, today for swordmen with shield.
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