A random assortment (currently 3) missions from Tiberian Sun and Firestorm for Tiberium Essence 1.6
First of all thank you very much for voting for this mod in moddb awards, I really appreciate that, thank you. I have added some support units to cabal...
Hello Everyone, Again thank you very much for voting for this mod in moddb awards, all that support is most appreciated. I have been busy with adding...
Play as GDI, Nod or CABAL and face the horrors that await you in the Genesis Pit.
hi i'am happy to let you play my first mission with Tiberium essence name Blue Fase:
Hello Everyone, Im still here and still working on the mod. Thank you very much for voting for this mod in moddb awards as always its most appreciated...
This is a mod that replaces all of the cabal enemies with robed variants
Bio: After a nuclear fire event vanishes the entire planet. Some people survive the nuclear fire called Judgement Day. As people try to survive or ended...
The updated, 7-mission CABAL campaign for Tiberium Essence.
Im bit late with any news, and yet I was busy this year and made some stuff for this mod to show you. Cabal is getting into shape, with some new additions...
The second in a series of patches that aim to fix bugs, make the mod easier to edit, balance the gameplay, improve the overall design and remove/replace...
The first in a series of patches that aim to fix bugs, make the mod easier to edit, balance the gameplay, improve the overall design and remove/replace...
I have decided to add Cabal as playable faction to Tiberium Essence 2. Today I have only small preview for you, just few basic structures and possible...
The mod is now officially on hiatus and won't be updated until further notice. Read on to find out why.
3 missions of a fan-made CABAL campaign for Tiberium Essence 2.0
Update which restores Zandronum 3.0 compatibility, adds support for software mode and a brand new gore system, amongst other things.
With the resurgence of Blood's popularity with the recently released remaster, a second era of the mod begins.
Zandronum compatible version of Blood: Dead on Arrival. 2 player cooperative/deathmatch available but unstable.
Upgrade which makes Dead on Arrival standalone and adds more D64 elements.
Here's a recap of all of the achievements of the mod since the previous article.
Update which adds five new levels, three new enemies, two new weapons and many improvements over the previous version.
Upgrade which further balances the difficulty and improves the gameplay of the mod.
Update which fixes some important bugs and fine-tunes the gameplay and level design of the mod.
New mod update which mainly adresses gameplay imbalances and improves some other things.
Another mod update - with this one, however, we move one step forward.
Another quick version update, doing general tweaking on all the maps except for a few.
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