In the last part of the Combat Guide we took a look at defenses and their importance. This time, we'll delve into effects that involve movement or its...
1st Article about our game in development, "The Search For Time".
4th article about our in development game, Essence of the Past.
EAT ALL DAY WITH JACKIE AND PUMPKIN! PLAY ONE PLAYER OR TWO PLAYERS WITH YOUR FAMILY OR FRIENDS!! Purchase the game on GameJolt!
I've been updating some of the cold environments and maps. I added in some ice physics and add the ability to carry and throw items over your head.
This is a short Demo for Vagrus - The Riven Realms with 1-2 hours of playable content (depending on play style). If it piqued your interest, sign up to...
This week, we return with new Companion Combat targeting options that suit different play-styles. The changes include a number of options from the main...
Project Update about the progress of the development of indie game Vagrus - The Riven Realms.
One of the latest content updates (Patch 0.5.30 Codename: Brimstone and Bones) brought with it a spacious region to explore, the most prominent part of...
Hey, everyone! Started working on some rough maps of the jungle area, Aeolia. Some areas are more detailed while others are just rough placeholders. I...
The long awaited rework of the in-game Events' UI is finally here! It brings a number of visual, gameplay, and quality improvements.
Acceleration, deceleration, movement, physics, sprinting, dashing, smoke effects... That about covers it!
In this post, we are taking a look at the new implemented improvements.
We would like to introduce some game mechanic to you that you will see quite a lot in Vagrus. The acquiring and delivering of news across vast tracts...
At long last, Scouting is making its way into Vagrus. It is a vital feature in navigating and surviving the many wastelands of the continent of Xeryn.
This is a short Demo for Vagrus - The Riven Realms with 1-2 hours of playable content (depending on play style). If it piqued your interest, sign up to...
6th article about our in development game, Entrudo.
We went to London to exhibit Vagrus at AdventureX 2019 on the first weekend of November and it's time to talk a bit about all the amazing things that...
In this article, you can see the Preliminary in Game Mockup for our game. Along with all the processes behind it.
3rd article about our in development game, Essence of the Past.
This patch brings new content and changes to existing mechanics.
Big news! Thanks to all your support we've made it to the Top 100 in the Game of the Year competition hosted by IndieDB
Working on the Steam page and a new trailer to go along with it! Thanks for watching!
As we are getting closer and closer to releasing the first playable build of the main campaign of Vagrus, it is perhaps a good time to talk a bit about...
We were talking about some behind the scenes stuff and also gave advice to those who are beginning their journeys in Vagrus - The Riven Realms.
A devlog post about the state of Vagrus - The Riven Realms
1st Article about our game in development, "The Search For Time".
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