Poll started by feillyne with 1,495 votes and 38 comments. Browse the poll archive.
(525 votes)Yes, on a newer engine
(312 votes)Yes, on the same engine (another episode etc)
(31 votes)Yep, but for a completely different game and/or genre
(194 votes)As an indie game
(262 votes)Nope, just a hiqher quality graphics pack or a huge update
(171 votes)Not at all, it'll be better if it stays sequelless
Mods should develop alongside the core game. For example if a good mod is made for Herp:Derp then the sequel of the mod should be made on Herp:Derp 2 and so on. Theres no point on holding on to old engines unless they are the best option available.
Herp: Derp?
SHOW ME THIS GAME
Also, I find some joy in playing newer mods on older engines. And surely modding older engines and upgrading their capabilities is fun too. Cry of Fear and Overdose are great examples of this.
Strange example. That would be rather nice though.
Unless it's a big sequel then I suggest most people should stick to the same engine as then they can easily continue working with what they had before thus saving themselves a lot of time.
A proper sequel? Or remake? If sequel then the same engine makes sense as not everyone who enjoyed the original will move over to a new engine but if the game is very dated then it might be a good move to promote the sequel on a new engine. If it's a remake then highly recommend a new Engine (again to promote the new version more than anything) but many assume that a new engine always means better. While there are some limitations on older engines it's really up to the developers on the quality of work in a lot of cases and no reason to switch engines especially if you consider the downsides to those new engines as well.
So I suppose it's all about your working knowledge, preference, and/or promotion.
I'm not a huge fan of mods turned indie unless there is a significant change or unless the mod was more of a demo to help evaluate a full game. But of course all of this is my own personal opinion.
Standalone is best option, I chose indie.
I choose sequelles (is that even a word?)
I have found very few sequels to actually be any better than the original, or even just good. Mostly because we compare sequels to the original games, the experience, if it was original and fresh, then that would make the sequel not so original, and deteroiates quickly (see the fuss over CoD after the first MW)
Either that or recreate a completely new experience for the sequel, then it may be shunned because it was nothing like the original (see the fuss over Unreal 2).
Orrr expectations and anticipation might just be soo damn high for the sequel because the first game was sooo damn awesome, that you cant beat it (see the fuss over Duke Nukem Forever)
The way I see it.. If a game or mod is sooo awesome, well then let it live on as a legend in the history of games/mods
i think the only "able to be modded" game i got installed is the Half-life 2 series XD therefor i dont hope 1187 will be moved to another engine xP which i doubt it will.
A Paranoia 2 would be awesome, but would it lose its charm if it was made on another engine like Source?
I voted for mods into indie games. PR2 FTW! (even though it's not released yet)
or announced..
PR2? The only thing I heard PR used for was Power Rangers.
Project Reality dude... One of the best mods ever made.
I like to see mod sequals appear on new releases of a series , like Mid East Crisis for C&C.
I can vote each option, and still probably have more answers...
Thus I think I will pass on this one.
Same here.
ditto
I answered with the first choice, because of NS2. Seemed like it fit.
I can haz source 2011 plz?
Battlefield Pirates please : )
The biggest reason I chose the second is because I don't normally get games right away, and I would like to continue playing the mod series.
So am I still waiting for Hidden Source to resucitate..
Movie Battles III :)
Good Night Springton There will be no encore.
Does CS:GO still count as a mod or is it a separate game now?
You can count it as a Mod, but it's like the firsts Counter-Strike, all mods for HL1 and HL2, so different, you can count is as a Mod and as a new separate game aswell :)
Natural Selection 2 :D
"The Haunted - Hell's Reach" is still in the works.
How about just plain old no? I don't want any mods to be "sequelless" unless they suck.
I'm looking forward to Cthulhu 2.
C&C Renegade X, hoping for a DX 11 update in the future after it's done!
Sven Coop 2 someday...
Plus the new polished first one.
I'm not sure about you guys... But I think the whole ModDB community of the top coders/designers ect should get together and make a engine that is pretty much free of charge (Maybe a donate and a once payed fee) That has been done to fit the voices of the people here!
Just a honest opinion.
Afraid of Monsters: Source!
C'mon ruMpel!
The Specialists :F
The hell was morfeo thinking about abandoning it.
My favourite mods don't/wont get sequals, but if they ever did they would likely be indie, or should be.
Contagion (ZPS Sequel)
Dear Ester
the mods should just keep adding patches that add more data