The Playstation 2 did everything the PSX did but better and has consequently become the biggest selling console ever. Many of the classic game titles made for the original released sequels exclusively for the PS2.
The engine used to build this game was a once-off creation, designed explicitly to run this particular title. This is not a _real_ game engine, this is...
Kapow Systems 3D is RenderWare big modification. Kapow engine relase games: Total Overdose: A Gunslinger's Tale in Mexico, Chili Con Carnage, Watchmen...
RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software...
A proprietary game engine developed by Pandemic Studios, first used Battlezone II: Combat Commander and later used in several Star Wars games including...
The Slayer engine, used by The Collective ( now Double Helix Games ). Quite powerful in its era, it allows rich hand to hand combat ( close combat weapons...
EngineX is an engine, created by Eurocom and use in movie tie-in games (007 Legends, Ice Age 2: The Meltdown , Ice Age: Dawn of the Dinosaurs, Pirates...
Unreal Engine 2 is a complete game development framework targeted at today's mainstream PC's, Microsoft's Xbox game console, and Sony's PlayStation 2.
Infernal Engine is the most cross-platform capable, full-featured foundation for building video games. Built from a team of industry veterans at Terminal...
The Perfect Dark engine is a modified version of that of GoldenEye 007, and many of the gameplay features are unchanged. For instance, the manual aiming...
The Treyarch NGL is the engine made by Treyarch for the game Call of Duty 3. It is based off of the idEngine that previous Call of Duty games have used...
Phoenix 3D is a set of programming libraries and tools for the development of On-Line realtime 3D software and application such as : - On-Line Full 3D...
The Jade engine is a game engine developed and used by Ubisoft. The engine was originally developed by a development team on Ubisoft Montpellier, including...
An engine developed by Illusion Softworks for Hidden and Dangerous 3rd person shooters.
Kinetica is a video game engine developed by SCE Santa Monica Studio, designed for PlayStation 2 titles. This engine was named after Kinetica, the first...
Universal Fighting Engine (or U.F.E.) is a tool designed to help indie developers and small companies to make their own 2.5D fighting game using a full...
A high level open source game development suite which focuses on modularity and portability, making it a perfect choice for cross-platform game development...
The Starbreeze Engine is the technology base being used for all projects at Starbreeze. It is a proprietary game-engine fully owned by Starbreeze AB that...
C/C++ Multi-platform framework designed for video game development. It consists of a low-level library (Hardware Abstraction Layer), a high-level library...