DOS (from Disk Operating System) commonly refers to the family of closely related 16-bit operating systems which dominated the IBM PC compatible market between 1981 and 1995 in the form of MS-DOS, PC-DOS, DR-DOS, FreeDOS etc.
The engine used to build this game was a once-off creation, designed explicitly to run this particular title. This is not a _real_ game engine, this is...
Antiryad Gx is an unified cross platform 3d game engine that stands out thanks to its vast platform support capability.
M.U.G.E.N, a 2D fighting game engine, originally released in 1999. M.U.G.E.N is designed to be highly customizable, allowing very fine control over each...
The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now...
BUILD engine is the game engine behind Duke Nukem 3D, Shadow Warrior, Blood, and many other titles of the 90s. It was one of the most popular engines...
F2B Engine Third-person-perspective adventure game. Dynamic camera view in 3D mode. Fade To Black PC-DOS, PlayStation
Voxel Space2, 3D Engine from Novalogic, Commanche 3, Armored Fist 2
The Wolf3D Engine is a raycaster engine developed by John Carmack for the hit FPS game Wolfenstein 3-D. It features smooth scrolling with textured walls...
Doom+ is a modified version of IdTech1, It has many features and powers Hell On Earth.
Leaf-Engine is a simple, fast and small DOS and Linux game engine for boosting game developement.
ShiVa3D is the developers’ tool of choice for easily creating amazing 3D real-time applications and games for Windows, Mac OS, Linux, iPhone, Android...
Game Hammer is a tool which can help you create your own games. It's very compatible with Game Maker 6.1, but cheapest ;) I release this software under...
C/C++ Multi-platform framework designed for video game development. It consists of a low-level library (Hardware Abstraction Layer), a high-level library...
This is not an engine in itself, this is just a term that can be used as a name for the "2D" RTS games Westwood Studios developed. They never officially...
Java based engine with an OpenGL ES renderer, verlet physics engine and lots of special sauce. Can be deployed to Android applications and web applets.
Commandos Engine provides faster load, ai cooperation, better explosions and even auto-controlled dummies in the games
BRender (abbreviation of Blazing Renderer) is a development toolkit and a real-time 3D graphics engine for computer games, simulators and graphic tools...
The POWER 3D Engine is the engine powering the Pie in the Sky 3D Game Creation System toolkit from the '90s developed by Pie in the Sky Software in 1992-1995...
ZZT-oop is an event driven scripting language for the ZZT game kit. It features ANSI graphics and powerful game logic features.