Post news Report RSS Zombie Master - 1.1.2 release

We've reached 1.1.2, hopefully the last quick-patch before the next large infusion of content. So, the things fixed so far: Weapons sometimes hard to pick up Fast shooting exploits in shotgun and rifle Health indication in player identification display ZM resource limit Team changes (including

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We've reached 1.1.2, hopefully the last quick-patch before the next large infusion of content.

So, the things fixed so far:

[fix] Weapons sometimes hard to pick up
[fix] Fast shooting exploits in shotgun and rifle
[tweak] Health indication in player identification display
[tweak] ZM resource limit
[fix] Team changes (including to spectator after death) have erratic results
[feature] Muting players
[tweak] Weaponflag resettings should be more stringent
[fix] ZM Preference window seems to stay when the camera toggles.
[fix] Zombie spawns can still be clicked when inactive
[fix] Voting for roundrestart can be spammed
[fix] DOTD chalkboard weirds out
Plus minor fixes to the maps.

As usual, if your game goes horridly wrong after patching, try reinstalling with the 1.1.2 full installer.

To download:

Full installer

Patch from 1.1.1 to 1.1.2

Linux Dedicated Server

Alternatively, you can download them from our mod profile.

Special thanks to our crew of dedicated playtesters, without whom we'd have never caught the bugs.

Post comment Comments
emopopcorn
emopopcorn - - 53 comments

I love this mod its so much fun and it keeps getting better! everyone should download this mod youll love it

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smoochy666
smoochy666 - - 49 comments

Yeah, a new patch :-D
ZM is getting better and better! This is without a doubt in my Mod Top 3 list!
Keep up the great work

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dar_
dar_ - - 96 comments

Yay, thank you for disabling the votespam. I was getting sick of the kids with ADD wanting new round RIGHT NOW!

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anfauglir
anfauglir - - 5 comments

You convinced me, mates! I'm gonna try this mod tonight.
Many thanks to the devellopers.

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PhoeniXXX
PhoeniXXX - - 27 comments

nice i love this mod thanks all the hard work, i think i could contribute animations or weapon modelling if you interested

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