We have released the 0.916 patch for Zombasite. This patch makes clans more unique, balances clan relations better, improves many more effects, and fixes a bunch of other minor issues.
Here's all of the changes for patch 0.916.
0.916
- now get a 50% discount on sabotage when you have at least a Mutual Protection Pact with Fang
- now get a 50% discount on positive rumors when you have at least a Mutual Protection Pact with Little Titans
- now get a 50% discount on negative rumors when you have at least a Mutual Protection Pact with Reptilian Terror
- now get a 50% discount on removing curses/purifying items when you have at least a Mutual Protection Pact with Sisterhood of Light
- now get a 50% discount on repairing armor when you have at least a Mutual Protection Pact with The Guardians
- moved gambling from Nemesis to The Scourge
- now get a 50% discount on repairing weapons when you have at least a Mutual Protection Pact with Nemesis
- now get a +200% magic chance bonus if allies with The Collectors
- fixed compliments & insults happening more often than they are supposed to
- improved gouge, despair, impale, fiery blast, sundering strike, shuriken, cleave, and deep wounds effects
- improved retaliation, foul strike, and blade of darkness effects
- improved plague explosion, lurker, and plague bolt effects
- improved boots speed and death rune effects
- improved ghost death effect
- doubled guard prices from Eternal Darkness
- fixed not getting all chests if level specified some extra specific ones
- added bones chest
- added Boneyards
- financial & lucky clans now start with more gold
- increased speed of relation loss between clans that are natural enemies
- made evilish clans like each other more
- made neutralish clans like each other more
- made clans with monster types that overlap like each other more
- fixed sometimes getting more than 1 potion when buying them from a vendor
- fixed falling rocks not playing full animation
- made gargoyles much tougher
- fixed some kidnapping issues (Caal)
- now towns start with more damage on average
- one of the towns now starts with way more fire damage on average
- NPC happiness now degrades a bit faster
- NPCs now get crushing blow per strength, deep wounds per dexterity, magic crushing blow per dexterify, health regen per vitality, and critical hit per intelligence points
- map doesn't bleed across level boundaries as much (have to explore a bit more to find new areas) (ScrObot)
- made potions less likely on some specialized vendors (ScrObot)
- fixed NPCs in other clans not always following their leader around very well and getting stuck
- bamboo now sways with wind
- now environmental fires don't hide when out of sight
- increased clan compliment chances
- fixed getting combat sounds from projectiles with radius damage
- moved columns over some on NPC list so names don't overlap other columns as much
- now get a message of discovering a clan when clans share your contact info
- now mention can't get Logistics win with a loner character (Caal)
- now hide Logistics win info when using a loner character
- made fire weapon sound a little quieter
- now collector and personal project quests go through individual NPC
- smaller clans stay a little happier with larger clans now from fear
- now the Flux monster enhancement doesn't slow down that monster's projectiles
- fixed monsters sometimes getting stuck in the approach behavior
- now monsters/NPCs move some if their last projectile hit the world instead of their target
- now when an NPC is recruited to your clan clear enemies (Throwback)
- fixed player sometimes getting credit for repelling a town attack that they had nothing to do with (Schappelijk)
- fixed offer scroll bars on trading screen to be in same column as item list scroll bars (ScrObot)
- lists on trade screen no longer reset position when something changes (Roswitha)
- fixed accuracy of highlighting blips on minimap (ScrObot)
- now get XP debt if you die to another clan
- fixed a few problems with prints when renegades died (Forevener)
- fixed a problem where sometimes highlight text and highlight icons didn't match (ScrObot)
- NPCs no longer get quest experience when they are unavailable (petrified, kidnapped, etc)
- fixed DontHaveEnoughMoneyToIdentifyEverything translation (Caal)