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I'm adding new mechanics in my platformer game Cape Bleue : ladder climbing and zipline.

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I just coded new ways of moving in Cape Bleue: ladder climbing and zipline. It will be a huge help to add variation in the level design. The animation of the character while ziplining isn't very polished : I just spent a few minutes making it, to have something to show while I was coding it.

Here you can see a short video showing a fight and this new zipline mechanic :

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