We have acquired a somewhat hyperactive coder, ThatGuy, who has been finishing everything we needed to get done in the coding department, so right now we're basically trying to come up with new stuff for him to code. Quite a change from the regular waiting for code to be done that we've grown so used to.
Trestkon is working on putting together an internal alpha for testing purposes, to make it easier for us in the conversation department to test our flags etc. For now, only one storyline will be implemented. We already have an installer, and we've finally got some order in the package builds.
All in all, it's looking good. Only delay now is that it looks like we'll have to split the maps into more missions to cut down the loading times and the savegame filesizes. That will complicate our conversation-writing even more. I'll let you know when the alpha is done :)