We're almost there folks! Just moments ago, Wheels of Lull's main quest was finalized and scripted. What does this mean? Well, it means while it's not polished, it certainly is playable. There's still much to be done though! WoL doesn't just have a main quest, but a nice multitude of in-depth sidequests, which will take you both into the workings of the Clockwork City, and to places like the depths of the oceans.
In the next few days, we'll be doing the following:
-Polishing the main quest
-Debugging and tweaking all these aspects
-Releasing to testers
-Integrating voice files.
Ideally we'd like to get it out next month, which may certainly happen. Then again, it might not. Time is funny that way.