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The final steps for ChaosTower are now defined. I will concentrate more on already implemented elements, rather than adding new features.

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The last weeks I defined the "final" steps for ChaosTower.
I decided that I will now more concentrate on finishing already existing features, rathar than adding new ones.

What's new:

- added scoring and scoring table at the end of the level
- re-added an anti earthquake spring, which will damp the force of an earthquake (see new video)

What's next:

- I decided not to make the defense cannons directly controlable. Instead I will overwork the robot drone and make it more useful (including adding the gravity bomb feature).
- I will add more details to the levels (e.g. more detail backgrounds and objects)
- Extend the survival mode and add extra levels for it
- Add more levels

so long


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