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Why borderworlds isn't released yet. And a shot of Map 3.

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Because of the release of my first game (for the iPhone : which has eaten a lot of the time I would have spend on borderworlds and some interesting developments with mc2 (r16 of wolfmans MC2X and Omnitech you'll find it here on moddb) I decided to delay the release of my campaign.

I'll use the time to add details to the map and tweak the tactical possibilities you'll have on each map.

Map 3 - entry to base

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