-New character (he has augs)
-3 new weapons
-a crapton of bug fixes
-new configurable variables (a big one is being able to restore classic TNM names on the unique weapons, and I suspect this is the cause of the crashes)
-the easter egg weapon now has 2 more modes
-comes free with 3 packs of my blood and sweat, and a sample of my crushed hopes and dreams. (no, not really)
-several new executable commands, for messing around and such...
-hopefully more revolutionary feets (i'm working on something really exciting, but it's got a lot of work left to be done)
-did I mention bug fixes?
-and a game crash every other map change, free of charge! (i'm working on it >_<)
EDIT AS OF 11/12/10:
-2 New weapon sounds since last
-Quite possibly a fix for the game-crashing lameness of the previous bug, yet now another has arisen that I think I'm going to be able to fix sooner...
-Another new character, this one is an easter-egg NPC, and carries a unique weapon (its pretty hilarious)
-Nostalgia mode, unique weapons now have their old owner names re-enstated by default, but this can be turned off (but who would want to?), and an optional, but not default, re-packing of the old TNM quotes at the loading screen.
-another 4 new weapons
-fire extinguishers have been pimped out so they use environmental training skill (they don't upgrade it, though) & most importantly, they can now be shot, and they will explode in fragments, fire, and halon gas just like a REAL fire extinguisher!
-3 new ammo types
-advanced configuration of the first of the new NPC's [you'll see ;3 ]
Sweet :)
haha, thanks. even more stuff has been added now, I'm going to update it...